Traits

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Arthropod Host (Tail)

Arthropod Host (Tail) (CCCats) (Myth)

Category: Tails
Species: CCCats

[Tail that has arthropod features]

  • Tail has arthropod features such as chitinous plating, segmentation, bug-like antennae, pincers/mandibles, etc.
  • Can resemble a bug's tail or abdomen, like a scorpion tail, spider abdomen, lobster tail, or centipede-esque
  • Naturally allows for chitinous plating and small mouth/face mandibles or pedipalps in addition to the tail trait
  • Cannot have additional bug-like limbs unless using Unusable Limbs
43-image.pngCan be applied via the Stinger Sourpop.
(Can be swapped to any same-species trait the item applies.)
Arthropod Host (Tail)

Arthropod Host (Tail) (Crooks) (Myth)

Category: Tails
Species: Crooks

[Tail that has arthropod features]

  • Tail has arthropod features such as chitinous plating, segmentation, bug-like antennae, pincers/mandibles, etc.
  • Can resemble a bug's tail or abdomen, like a scorpion tail, spider abdomen, lobster tail, or centipede-esque
  • Naturally allows for chitinous plating and small mouth/face mandibles or pedipalps in addition to the tail trait
  • Cannot have additional bug-like limbs unless using Unusable Limbs
43-image.pngCan be applied via the Stinger Sourpop.
(Can be swapped to any same-species trait the item applies.)
Arthropod Influence (Tail)

Arthropod Influence (Tail) (Myth)

Category: Tails
Species: Gravents

[Tail that has arthropod features]

  • Tail has arthropod features such as chitinous plating, segmentation, bug-like antennae, pincers/mandibles, etc.
  • Can resemble a bug's tail or abdomen, like a scorpion tail, spider abdomen, lobster tail, or centipede-esque
  • Naturally allows for chitinous plating and small mouth/face mandibles or pedipalps in addition to the tail trait
  • Tail must still be flat
  • Cannot have additional bug-like limbs unless using Unusable Limbs

43-image.pngCan be applied via the Stinger Sourpop.
(Can be swapped to any same-species trait the item applies.)
Common Tails (Crooks)

Common Tails (Crooks) (Common)

Category: Tails
Species: Crooks

This includes all Common Traits for a Crook’s Tails. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO. Tail tip traits may apply to all tails or just certain tails

  • Long Tail
  • Furred Tail
  • Thick Tail - [Includes gecko tails]
  • 1-3 Tails - [Multiple tails located in standard tail placement]
  • Spaded Tail - [The tail ends in a small spade, heart, diamond, or triangle shape]
  • Hooked Tail - [Tail ends in a hook shape]
  • Split Tail (1) - [The tail is split once above the halfway mark]
  • Kinked Tail - [An odd bend in the tail]

 

Common Tails (Gravents)

Common Tails (Gravents) (Common)

Category: Tails
Species: Gravents

This includes all Common Traits for a Gravent’s Tail. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO

  • Spaded Tail
  • Shape Tipped Tail
  • Square Tail
  • Pointed Tail
  • Notched Tail
  • Shaped Tails - [Tails have a fairly wide range of shapes available for use]
  • Hooked Tail
  • Tails may be oriented horizontally or vertically

Royal Tail Strands

Royal Tail Strands (Uncommon)

Category: Tails
Species: Gravents

[Additional flat strands of the tail that are simple and generally longer than the rest of the tail]

6-image.pngCan be applied via the Silky Brush.
(Can be swapped to other same-species traits the item applies.)
Fan Tail

Fan Tail (Uncommon)

Category: Tails
Species: Gravents

[A wide tail that is wider than it is long]

Layered Tail

Layered Tail (Rare)

Category: Tails
Species: Gravents

[A tail that follows standard length, but has sections that appear layered atop each other]

Box Kite Tail

Box Kite Tail (Rare)

Category: Tails
Species: Gravents

[Tail that follow the structure of a box kite]

No Tail

No Tail (CCCats) (Rare)

Category: Tails
Species: CCCats

[No tail is present]

  •  
  • Cannot be affected by any tail traits
No Tail

No Tail (Crooks) (Rare)

Category: Tails
Species: Crooks

[No tail is present]

  •  
  • Cannot be affected by any tail traits
No Tail

No Tail (Gravents) (Lore Breaking)

Category: Tails
Species: Gravents

[No tail is present]

  • Cannot be applied to a design
  • Must be updated in any subsequent redesigns if a Gravent posesses this trait
Metallic Markings

Metallic Markings (Nautipods) (Rare)

Category: Body
Species: Nautipods

[Markings that have a metallic and shiny sheen]

  • Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
  • Affects any color/marking on the body, as long as it does not effect the entire body
  • Can affect the blood, bones, and organs
  •  
9-image.pngCan be applied via the Shimmering Reflection.
(Can be swapped to any same-species trait the item applies.)
Opalescent Markings

Opalescent Markings (Nautipods) (Uncommon)

Category: Body
Species: Nautipods

[Markings that reflect multiple hues, considered opalescent or multi-chrome]

  • Can be any color, and reflections are multi-hue, meaning highlights and shadows may reflect hues different to the base. Base color should still be somewhat clear
  • Can be opalescent or multi-chrome
  • Affects any color/marking on the body, as long as it does not effect the entire coat
  • Can affect the blood, bones, and organs
  • Does not effect Tendrils
87-image.pngCan be applied via the Clutched Opal Pearl.
(Can be swapped to any same-species trait the item applies.)
Sparkling Markings

Sparkling Markings (Nautipods) (Rare)

Category: Body
Species: Nautipods

[Markings that sparkle and reflect light akin to glitter]

  • Can be any color, but sparkles must share hue with the base color of the markings
  • Can affect the particles originating from the Particle Markings trait, allowing them to be purely sparkles
  • Affects any color/marking on the body, as long as it does not effect the entire coat
  • Can affect the blood, bones, and organs
  •  
13-image.pngCan be applied via the Glittering Chalk.
(Can be swapped to any same-species trait the item applies.)
Metallic

Metallic (Myth)

Category: Body
Species: Nautipods

[Entire design has a metallic and shiny sheen]

  • Inlcudes Metallic Eyes without the need for additional traits 
  • Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
  • Affects any color/marking on the body
  • Can affect the blood, bones, and organs
  • Body should not be confused for robotic
23-image.pngCan be applied via the Alluring Vial.
(Can be swapped to any same-species trait the item applies.)
Glowing

Glowing (Nautipods) (Myth)

Category: Body
Species: Nautipods

[Entire design glows and emits light]

  • Includes Glowing Eyes without the need for additional traits 
  • Can be any color, but glow must share hue with the base color of the markings
  • Affects any color/marking on the body
  • Can affect the claws, blood, bones, and organs
  •  
23-image.pngCan be applied via the Alluring Vial.
(Can be swapped to any same-species trait the item applies.)
Second Set of Colors

Second Set of Colors (Nautipods) (Abyssal)

Category: Body
Species: Nautipods

[Nautipod that can completely change all of its colors -- NOT markings]

  • All markings and colors can change. Includes soft body, hard body, and mouth
  • Creates one alternate palette
  • Does not change marking shapes
686 results found.