Traits
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Separated Wormling (Unseen Affliction)
[The wormling exists outside of the host body]
- Wormling usually clings to body and must remain in close proximity to it, similar to a CCCat's eye.
- Removes tongue
- Wormling does not need to follow living color rules
Overgrown Mouth (CCCats) (Unseen Affliction)
[Mouth extends down the body beyond the stadard length of the jaw]
- Mouth by default extends down the neck
- Teeth should be present through the entire mouth by default
- Can be combined with Mouth Elsewhere on Body
- If affecting limbs or opposing sides, it can be symmetrical
Overgrown Mouth (Crooks) (Unseen Affliction)
[Mouth extends down the body beyond the stadard length of the jaw]
- Mouth by default extends down the neck
- Teeth should be present through the entire mouth by default
- Can be combined with Mouth Elsewhere on Body
- If affecting limbs or opposing sides, it can be symmetrical
Limbless (CCCats) (Unseen Affliction)
[Naturally missing limbs]
- Can be naturally missing one arm, both arms, one leg, or both legs. Does not need to effect the entire arm
- Missing limbs due to injury are not traited
Hallowed (CCCats) (Touched)
[The body has grooves or holes naturally present]
- The body has natural holes or grooves
- Areas are simply devoid of anything filling them in
- Hallowed areas can be shaped or have patterns
Lamprey Mouth (CCCats) (Unseen Affliction)
[Teeth are ringed around the mouth akin to a lamprey]
- Teeth ring the mouth
- Includes multiple layers that go down the throat
Gulper Mouth (CCCats) (Unseen Affliction)
[Mouth extends off the face and can open very widely]
- Mouth extends beyond the bounds of the face or body, and can open unnaturally wide
Headless (CCCats) (Unseen Affliction)
[Head is entirely missing]
- Head is missing from its standard spot on the neck
- Can expose flesh and bone that would be there had the head been severed, or may simply be a flat surface
- Crowns and mouth will form on the next closest part, which is usually the top of the neck. Alternatively, no mouth is necessary.
- Magic may manifest as a representation of the head if using magic defect
Nose (Lore Breaking)
[The CCCat has nostrils or a nose]
- This trait cannot be used and must be updated if redesigned
Common Body (Crooks) (Common)
[This includes all Common Traits for a Crook’s Body. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]
- Body Type - [Bony, Thin, Athletic, Chubby, Fat, etc are all possible]
- Alternate Forms - [Crooks can canonically shift between a humanoid form, anthro form, sphinx form, centaur form, faun form, etc. These must resemble the official base form of the design, and should not have trait or design changes]
- Human Form - [Crooks can shift into a near-human form. They retain their face patch and eye clusters even in a human form. They must also keep their pointy teeth]
- Horns/Spikes - [Anywhere on body, any amount that does not obscure the Crook. Includes antlers]
- Varying Head Shapes - [Any head shape, however it cannot be humanoid]
Knuckle Bones - [On the top joint of each hand/foot digit, a horn or bony protrusion is present. This can be shaped in various ways, be pointy, blunt, or flat]
Quills/Whiskers (Uncommon)
[Thin long strands that grow on the body]
- A various amount of long quill or whisker like protrusions from the body
- May have simple shapes on the end, similar to a peacock's crest
- Can be used for flexible dragon-like whiskers
- Cannot be complex in shape or resemble CCCat Crowns
- Not considered a fur type
Multi-Colored Knuckles (Uncommon)
[Knuckle bones have multiple colors present]
- Any difference in color across all knuckle bones
- Includes patterned knuckle bones
- Can be any number of colors
- Bones may also be multi-colored
Connected Knuckles (Uncommon)
[Knuckles are connected or merge together]
- Two or more of the knuckle bones are connected on the same hand or foot
- Can create a single connected knuckle as long as it spans all or many fingers. All fingers must have a knucklebone
Second Jaw (Oddity)
[An inner jaw matching the external jaw is present inside the mouth]
- Crook must still have standard inner humanoid mouth
- Jaw can be oriented sideways or upright
- This is not considered the same as the inner mouth
CCCat Mutation (Oddity)
[Crook loses its true and cluster eyes and develop traits mimicking a CCCat]
REQUIRED -
- Crook loses both true and cluster eyes, gaining instead an external eye. External eye uses CCCat Eye Traits, including living color range rules
- Wormling becomes the tongue, and is longer than standard. Tongue uses CCCat Tongue Traits, including living color range rules
- OPTIONAL -
- Have a Neck with an eye pouch
- Have crowns dispersed across the body, following the behavior of clusters. Crowns can be clustered anywhere on the body, and can cluster symmetrically. Crowns follow CCCat Crown traits. Can be affected by cluster placement traits
- Additionally the Crook may have both tendrils and crowns, or lose their tendrils
- Lose knuckle bones
Transparency (Myth)
[Shell and Helm are transparent enough that the body can be seen within. The soft body is not transparent]
Crystalline (Myth)
[Entire shell and helm are made up of a crystalline substance]