Traits
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Multiple Ears (3-4) (Crooks) (Uncommon)
[3 to 4 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
- If applied to a design via the Multi-Ravioli item, this trait cannot be swapped to any other trait.
Multiple Ears (3-4) (Gravents) (Uncommon)
[3 to 4 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
- If applied to a design via the Multi-Ravioli item, this trait cannot be swapped to any other trait.
Multiple Ears (5-6) (CCCats) (Rare)
[5 to 6 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
- If applied to a design via the Sound Spaghetti item, this trait cannot be swapped to any other trait.
Multiple Ears (5-6) (Crooks) (Rare)
[5 to 6 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
- If applied to a design via the Sound Spaghetti item, this trait cannot be swapped to any other trait.
Multiple Ears (5-6) (Gravents) (Rare)
[5 to 6 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
- If applied to a design via the Sound Spaghetti item, this trait cannot be swapped to any other trait.
Multiple Ears (7-10) (CCCats) (Myth)
[7 to 10 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
- If applied to a design via the Static Stuffed Shells item, this trait cannot be swapped to any other trait.
Multiple Ears (7-10) (Crooks) (Myth)
[7 to 10 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
- If applied to a design via the Static Stuffed Shells item, this trait cannot be swapped to any other trait.
Multiple Ears (7-10) (Gravents) (Myth)
[7 to 10 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
- If applied to a design via the Static Stuffed Shells item, this trait cannot be swapped to any other trait.
Linked Ears (CCCats) (Rare)
[Ears that are merged together above the base]
- Can be linked by strips or at different points in the ear's shape
- Cannot be merged at the base
- If applied to a design via the Spicy Skillet Links item, this trait cannot be swapped to any other trait.
Linked Ears (Crooks) (Rare)
[Ears that are merged together above the base]
- Can be linked by strips or at different points in the ear's shape
- Cannot be merged at the base
- If applied to a design via the Spicy Skillet Links item, this trait cannot be swapped to any other trait.
Linked Ears (Gravents) (Rare)
[Ears that are merged together above the base]
- Can be linked by strips or at different points in the ear's shape
- Cannot be merged at the base
- If applied to a design via the Spicy Skillet Links item, this trait cannot be swapped to any other trait.
Overgrown Ears (Myth)
[Ears that are very clearly larger than are proportional to the character]
- Can affect one part of the ear or the entire ear
- If applied to a design via the Overgrowth Elixir item, this trait cannot be swapped to any other trait.
Overgrown Ears (Crooks) (Myth)
[Ears that are very clearly larger than are proportional to the character]
- Can affect one part of the ear or the entire ear
- If applied to a design via the Overgrowth Elixir item, this trait cannot be swapped to any other trait.
Overgrown Ears (Gravents) (Myth)
[Ears that are very clearly larger than are proportional to the character]
- Can affect one part of the ear or the entire ear
- If applied to a design via the Overgrowth Elixir item, this trait cannot be swapped to any other trait.
Common Ears (Crooks) (Common)
This includes all Common Traits for a Crook’s Ears. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO
- Fluffy Ears
- Furless Ears
- Bent Ears
- Oddly Shaped Ears - [Ears may have odd shapes, holes, and different lengths]
- Droopy Ears - [Ears that are droopy or floppy at the base]
- Mismatched Ears - [Ears may be asymmetrical]
No Ears (CCCats) (Lore Breaking)
[The CCCat has no ears]
- This trait cannot be used and must be updated if redesigned
No Ears (Crooks) (Lore Breaking)
[The Crook has no ears]
- This trait cannot be used and must be updated if redesigned