Traits

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Guild

Guild (Aetherial)

Category: Body
Species: Gravents

 [Excessive vent magic that forms or collects around a Gravent into a specific shape. Can appear in a variety of ways, such as clouds, object shapes, a halo, etc.]

  • Can take the shape of abstract things like caster speak and celestial bodies, or animals and objects
  • Can form around any part of the physical body
  • Can be any color, or multi-colored
  • Cannot move around to different locations
  • Cannot change shape or animate like a living creature
  • Cannot shift to different colors, unless using a color-changing trait
Can be applied by: 

Guild (CCCats) (Touched)

Category: Body
Species: CCCats

 [Excessive magic that forms or collects around a CCCat into a specific shape. Can appear in a variety of ways, such as clouds, object shapes, a halo, etc.]

  • Can take the shape of abstract things like caster speak and celestial bodies, or animals and objects
  • Can form around any part of the physical body
  • Can be any color, or multi-colored
  • Cannot move around to different locations
  • Cannot change shape or animate like a living creature
  • Cannot shift to different colors, unless using a color-changing trait
Can be applied by: 

Guild (Crooks) (Oddity)

Category: Body
Species: Crooks

 [Excessive magic that forms or collects around a Crook into a specific shape. Can appear in a variety of ways, such as clouds, object shapes, a halo, etc.]

  • Can take the shape of abstract things like caster speak and celestial bodies, or animals and objects
  • Can form around any part of the physical body
  • Can be any color, or multi-colored
  • Cannot move around to different locations
  • Cannot change shape or animate like a living creature
  • Cannot shift to different colors, unless using a color-changing trait
Can be applied by: 

Guild (Nautipods) (Abyssal)

Category: Body
Species: Nautipods

 [Excessive magic that forms or collects around a Nautipod into a specific shape. Can appear in a variety of ways, such as clouds, object shapes, a halo, etc.]

  • Can take the shape of abstract things like caster speak and celestial bodies, or animals and objects
  • Can form around any part of the physical body
  • Can be any color, or multi-colored
  • Cannot move around to different locations
  • Cannot change shape or animate like a living creature
  • Cannot shift to different colors, unless using a color-changing trait
Can be applied by: 
4 results found.