Skire.Club Traits
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Grabby Helm (Myth)
Plated Helm (Myth)
Axe Helm (Myth)
Overgrown Helm (Myth)
15-20 Tentacles (Myth)
Arthropod Influence (Nautipods) (Myth)
Click to search ML for trait [Any part of the design (Helm, Shell, Tentacles) resembling an insect, arthropod, or arachnid counts as 1 myth trait, however the trait naturally allows allows small mouth/face mandibles without additional usage. Examples are segmented tentacles, segmented shell, antennae, etc.]
Hand Tentacles (Myth)
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Must have 3 to 4 fingers and a thumb
Can appear on all tentacles or a chosen few tentacles
Can resemble paws
Cannot resemble other animal or bug appendages without additional traits
Hooked Tentacles (Myth)
Overgrown Tentacles (Myth)
Click to search ML for trait [Tentacles that are beyond the length of the humanoid body, or considerably long/very clearly larger than are proportional to the character]
Holed (Myth)
Thermal Vents (Myth)
Robotic Shell (Myth)
Click to search ML for trait [The hard body (helm and shell) is metallic with bits of metallic plating, and other small robotic details such as buttons. Cannot articulate like robotics, and must still follow standard shell shapes]
Tentacles in Multiple Places (4) (Myth)
Click to search ML for trait [Tentacles can be located in multiple places (4) on the humanoid body, ie: head and tail at once. The total number of tentacles in all spots must equate to the total number of tentacles on the pod form]
Nautipod Sizes (Myth) (Myth)
Click to search ML for trait Available to Nautipods that possess a myth trait or higher. Does not count as an extra trait.
Chibi Size - [Min 0'6" Pod/4’6” Humanoid]
Monster Size - [Max 2'0" Pod/7’6” Humanoid]
Sparkling (Myth)
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Inlcudes Sparkling Eyes without the need for additional traits
Can be any color, but sparkles must share hue with the base color of the markings
Can affect the particles originating from the Particle Markings traits, allowing them to be purely sparkles
Affects any color/marking on the body
Can affect the blood, bones, and organs
Floating Body Piece (11-15) (Myth)
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Must be an extension from an existing part, such as an ear, horn, tail tip, fur, etc.
Must match a color that appears on the body, but may have patterning and be affected by marking traits
May be shaped as long as they appear to be a continuation of a body part
May be symmetrical or asymmetrical
Cannot resemble objects
Cannot be shapes that float around the body purely independantly
Fused Mouth (Myth)
Color-Changing Markings (Myth)
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Markings can change from one color to another, for a total of two different color versions
Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
Can change color due to mood, willpower, choice, or otherwise
Cannot effect markings on top of the base markings
Does not effect eyes
Cannot be stacked
Color-Changing Coat (Myth)
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Base coat can change from one color to another, for a total of two different color versions
Base coat is considered the color that all other markings are on top of
Can change color due to mood, willpower, choice, or otherwise
Cannot effect markings on top of the base markings
Cannot be stacked
Pattern-Shifting Eye (1-5) (Myth)
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Creates 1-5 patterns that the eye can switch between at will.
Does not require the Patterned Eye trait, as it is automatically included within the trait automatically
Each eye may have 10 patterns unique to that eye. All eyes do not have to share the same set of patterns
162 results found.