Skire.Club Traits
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Altered Anatomy (Aetherial)
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Altered Anatomy includes but is not limited to: Extra joints in a limb, removing/replacing limb anatomy, wyvern-like arms, natural clothing-like protrusions.
Gravent Sizes (Aetherial) (Aetherial)
Click to search ML for trait Available to Gravent that possess a aetherial trait or higher. Does not count as an extra trait.
Extra Tiny - [The Gravent is smaller than Chibi. It cannot be so miniscule that it is invisible. Min 1’0”]
Extremely Large - [The Gravent is larger than Monster size. It cannot be impossibly large. Max 6’6”]
Guild (Aetherial)
Click to search ML for trait [Excessive vent magic that forms or collects around a gravent into a spot or shape. Can appear in multiple ways, such as clouds or a halo]
Multiple sets of Wing Vents (Aetherial)
Wing Vents Elsewhere on Body (Aetherial)
Hand Vent Wings (Aetherial)
Space Vent Wings (Aetherial)
Multiple Vent Wings (Aetherial)
Wings Elsewhere (Aetherial)
Click to search ML for trait [Wings found on other parts of the body, like haunches, elbows, etc. Adds one pair of wings per aetherial trait]
Multiple True Wings (Aetherial)
True Flight Wings (Aetherial)
Separated Teeth (Aetherial)
Multiple Eyes (3-8) (Aetherial)
Aetherial (Aetherial)
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This can only be used on the design or MYO slot it is attached to, and cannot be transferred to another design
You may receive this trait as compensation if a design has a trait that is downgraded in rarity
Please submit a Design Approval to use these traits. All traits added must be depicted in the masterlist image
Designs using touched tickets or slots may be subject to more changes than average when approving designs due to the multitude of the traits available
Multiple Tongues (4-6) (Aetherial)
Second Set of Colors (Aetherial)
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All markings and colors can change. Includes claws, vents, mouth, and teeth
Creates one alternate palette
Does not change marking shapes
Does not affect vent wings
Transparent Appendages (Aetherial)
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Affects up to two appendages
Each of the following is considered an individual appendage: arms, legs, body, head/neck, tail, and wings
Affects only the flesh
Bones and organs may be visible through the transparency
Exposed Bone (Aetherial)
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Can occur due to permanent injury or natural formation
Can affect one or multiple parts of the body
Skeleton should be a Gravent skeleton, and not resemble another creature.
Marking effects can affect bones, and bones may have markings
Muscle, organs, or blood cannot be exposed
Cannot turn the entire body into a skeleton
Multiple Forms (Aetherial)
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Cannot be applied by Touched Trait Tickets
Creates an all common form with each application
Traits can be added like normal to each new form, or when adding a new form, you may swap traits from the base form. They must then be removed from that form for use on the new one.
Species must be the same
Each additional form requires one additional application of the trait.
Object Fusion (Aetherial)
30 results found.