[The hard body (helm and shell) appear rotted at the edges and is depicted with small holes that expose some of the soft body. This does not create holes all the way through the shell]
[The body (Helm, Shell, Tentacles, Soft Body) can have Plant growths such as sprouts, flowers, leaves, or grasses, attached or growing on top of it. It cannot overtake an entire body part]
Can be applied via the Ocean Growth Jar. (Can be swapped to any same-species trait the item applies.)
[Any part of a design resembling an arthropod creature counts as 1 instance of this trait]
Part of the body is affected by the traits of an arthropod creature. Examples are segmented limbs, antennae, pincers/mandibles, augmented bug-like horns,
The design may also additionally have chitinous plating, and small mouth/face mandibles or pedipalps without additional usage.
Any part of the design resembling an insect, arthropod, or arachnid counts as 1 myth trait
Arthropod traits can be accomplished via either host trait.
Can be combined with Wings to create insect-like wings
Plating may be shiny, but will still require traits such as Metallic Markings/Coat or Opalsecent Markings/Coat for dramatic shines
Cannot alter the anatomy of limbs or hands/feet
Can be applied via the Stinger Sourpop. (Can be swapped to any same-species trait the item applies.)
[Any part of the design (Helm, Shell, Tentacles) resembling an insect, arthropod, or arachnid counts as 1 myth trait, however the trait naturally allows allows small mouth/face mandibles without additional usage. Examples are segmented tentacles, segmented shell, antennae, etc.]
Can be applied via the Stinger Sourpop. (Can be swapped to any same-species trait the item applies.)
[The hard body (helm and shell) is metallic with bits of metallic plating, and other small robotic details such as buttons. Cannot articulate like robotics, and must still follow standard shell shapes]