![](https://skire.club/images/data/traits/452-image.png)
Common Body (Crooks)
(Common)
Common Body (Crooks) (Common)
Click to search ML for trait[This includes all Common Traits for a Crook’s Body. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]
- Body Type - [Bony, Thin, Athletic, Chubby, Fat, etc are all possible]
- Alternate Forms - [Crooks can canonically shift between a humanoid form, anthro form, sphinx form, centaur form, faun form, etc. These must resemble the official base form of the design, and should not have trait or design changes]
- Human Form - [Crooks can shift into a near-human form. They retain their face patch and eye clusters even in a human form. They must also keep their pointy teeth]
- Horns/Spikes - [Anywhere on body, any amount that does not obscure the Crook. Includes antlers]
- Varying Head Shapes - [Any head shape, however it cannot be humanoid]
Knuckle Bones - [On the top joint of each hand/foot digit, a horn or bony protrusion is present. This can be shaped in various ways, be pointy, blunt, or flat]
![](https://skire.club/images/data/traits/642-image.png)
Common Body (Gravents)
(Common)
Common Body (Gravents) (Common)
Click to search ML for traitThis includes all Common Traits for a Gravent’s Vent Wings. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO
- Body Type - [Bony, Thin, Athletic, Chubby, Fat, etc are all possible]
- Varying Head Shapes - [Any head shape, however it cannot be humanoid and must have a muzzle bump]
- Leg Spurs - [Spur growths located on the Gravent's elbows. Can be on the front and back legs. Only one spike per limb is allowed with this trait]
- Raptor Claw - [One very large hooked claw on both hands, both feet, or both hands and both feet]
- Beaked Face - [Face curls slightly in a beak-like way]
- Basic Socket Vent Shapes - [Oval, triangle, rectangular, rounded]
- Different Bird Feet Shapes - [Three toes facing forward and one back, or two forward two back, or raptorial]
- Alternate Forms - (Gravents can shift into a near-human form. Sockets and wing vents need to remain present, as well as dunkle teeth and eye patches)
- Human Form - [Gravents can shift into a near-human form. Sockets and wing vents need to remain present, as well as dunkle teeth and eye patches]
![](https://skire.club/images/data/traits/270-image.png)
Common Body (CCCats)
(Common)
Common Body (CCCats) (Common)
Click to search ML for trait[This includes all Common Traits for CCCat Bodies. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]
- Body Type - [Bony, Thin, Athletic, Chubby, Fat, etc are all possible]
- Alternate Forms - [CCCats can canonically shift between a humanoid form, anthro form, sphinx form, centaur form, faun form, etc. These must resemble the official base form of the design, and should not have trait or design changes. CCCats must be depicted in an anthro or quad form for the masterlist]
- Human Form - [CCCats can shift into a near-human form. The form has only one eye and it is also removable from the cranium via mouth. Please refer to the CCCats Lore Page for alternate form requirements]
![](https://skire.club/files/PlaceholderAssets/placeholder.png)
Textured
(Uncommon)
Textured (Uncommon)
Click to search ML for trait[The hard body (helm and shell) can contain small textured spots such as bumps, small ridges, or rockiness]
![](https://skire.club/images/data/traits/286-image.png)
Snail Nails
(Uncommon)
Snail Nails (CCCats) (Uncommon)
Click to search ML for trait[Claws have an internal curl present]
- Can apply to all claws or just specific claws
- Claws must still be sharp and long to some degree
- Internal swirl may show as the claw curling in on itsef somehow
- Cannot appear flat or like fingernails
![](https://skire.club/images/data/traits/287-image.png)
Snail Nails
(Uncommon)
Snail Nails (Crooks) (Uncommon)
Click to search ML for trait[Claws have an internal curl present]
- Can apply to all claws or just specific claws
- Claws must still be sharp and long to some degree
- Internal swirl may show as the claw curling in on itsef somehow
- Cannot appear flat or like fingernails
![](https://skire.club/images/data/traits/288-image.png)
Snail Nails
(Uncommon)
Snail Nails (Gravents) (Uncommon)
Click to search ML for trait[Claws have an internal curl present]
- Can apply to all claws or just specific claws
- Claws must still be sharp and long to some degree
- Internal swirl may show as the claw curling in on itsef somehow
- Cannot appear flat or like fingernails
![](https://skire.club/images/data/traits/289-image.png)
Squiggle Lips
(Uncommon)
Squiggle Lips (Uncommon)
Click to search ML for trait[Lips are permanently set in a zigzag/squiggle-like pattern]
- Pattern can be jagged, zipper-like asymmetrical, wiggly, and form shapes like faux fangs. Also includes natural knicks in the lips that expose the teeth
- Teeth must still be present beneath the lips
- Cannot be hard or replace teeth
![](https://skire.club/images/data/traits/290-image.png)
Lip Tags
(Uncommon)
Lip Tags (CCCats) (Uncommon)
Click to search ML for trait[The lip has protruding shapes or tags]
- Lips have protruding shapes that can be pointed, blunt, drippy, zipper-like, or akin to eyelashes
- Can be droopy or more rigid
- Can be any color
- Can be linked or have holes
- Cannot appear to come from inside the mouth
- Cannot extend the entire lip
- Cannot resemble Crowns
![](https://skire.club/files/PlaceholderAssets/placeholder.png)
Horns/Spikes
(Uncommon)
Horns/Spikes (Nautipods) (Uncommon)
Click to search ML for trait[Horns or spikes located anywhere on the body]
- Can be pointed, antlers, be branched, spiked, blunt, square, or rounded and cylindrical. Can also be textured with swirls, overlapping scale-like effects, and carvings.
- Can be broken, notched, or cut
- Can be placed anywhere on the body
- Counts for all horns and spikes on the body. Can have multiple types at once
- Can be engraved and affected by marking traits
- Horns should not resemble objects
- Cannot obscure the body or replace a body part
- Crowns should not resemble horns
![](https://skire.club/images/data/traits/299-image.png)
Scale Growth
(Uncommon)
![](https://skire.club/files/PlaceholderAssets/placeholder.png)
Slime
(Uncommon)
![](https://skire.club/files/PlaceholderAssets/placeholder.png)
Draping Fins
(Uncommon)
![](https://skire.club/files/PlaceholderAssets/placeholder.png)
Layering
(Uncommon)
Layering (Uncommon)
Click to search ML for trait[The hard body (helm and shell) has multiple layers, visibly described as overlapping enclosed pieces of the helm or shell]
![](https://skire.club/images/data/traits/643-image.png)
Bat Nose
(Uncommon)
Bat Nose (Uncommon)
Click to search ML for trait[The Gravent’s nose resembles that of a bat’s. Must still have nostrils]
![](https://skire.club/images/data/traits/644-image.png)
Large Socket Vents
(Uncommon)
Large Socket Vents (Uncommon)
Click to search ML for trait[Vents marginally bigger than the standard palm size]
![](https://skire.club/images/data/traits/324-image.png)
Pacifist Paws
(Uncommon)
Pacifist Paws (Uncommon)
Click to search ML for trait[Feet, Hands, or both are paws]
- Can replace hands, feet, or both
- Can retract claws
- Hands or feet may also still resemble standard anatomy, but be thicker and with pawpads to resemble hand-paws
- Must still have 4 digits
![](https://skire.club/images/data/traits/645-image.png)
Comb/Wattle
(Uncommon)
Comb/Wattle (Uncommon)
Click to search ML for trait[A forehead comb or a chin wattle akin to a rooster or turkey. Must not appear webbing-like]
![](https://skire.club/files/PlaceholderAssets/placeholder.png)
Fins
(Uncommon)
![](https://skire.club/files/PlaceholderAssets/placeholder.png)
Catfish Whiskers
(Uncommon)