Traits
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Common Tongue (Gravents) (Common)
This includes all Common Traits for a Gravent’s Tongue. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO
- Rounded/Thick Tongue
- Pointed Tongue
Spiked Tongue (Gravents) (Uncommon)
[Tongue has small spikes]
- Spikes may be pointy, soft, leafy, blunt, slightly rounded, wiggly, thin, or thick
- Spikes may create a branching look, but should not be used to mimic multiple tongue tips elsewhere on the tongue
- Spikes cannot be overly large
- Spikes cannot cover the entirety of the tongue
- Spikes should not appear like thick branching tongues
Odd-Shaped Tongue (Gravents) (Myth)
[Tongue is strangely shaped]
- Includes unnatural tapers, non-spike protrusions, natural holes, intricate shapes, and notches.
- Any tongue shape changing traits (Hydra Tongue, Spiked Tongue) can be applied to this tongue type freely without needing to use the traits.
- Tongue cannot resemble an object, hand, or creature with this trait
Twin Tail (Gravents) (Rare)
[Tail with a single split longer than half its length]
- Tail splits once past half the tail length
- Can be applied to any number of tails
- Each tail top can be affected by tail tip traits
- Cannot split at the base. This would be considered another tail
Object Tail Tip (Myth)
[Tail ends in an object of some kind]
- Tail can end in an object such as a bell, a rose or plant, a microphone, weapons, rattlesnake rattler, etc.
- Objects with multiple parts to it such as chains or multiple materials may be used as long as those parts would naturally appear as part of that object [Example: A lantern may hang from a short chain, have glass paneling, and metal casing. It would not include extra inserts such as candles, but those could be added as accessories]
- This trait is not needed when using Object Growth unless the object is different than the Object Growth [Example: A lantern tail with moss Object Growth]
- If the object glows [Light Bulb] or is metallic [Bell], it can have those effects, but the design would still require those respective marking traits if they were to appear elsewhere on the body.
- Cannot appear to replace the tail with an object
- Cannot have elemental effects
Hand Tail (Gravents) (Aetherial)
[Tail ends in a hand shape, but is still flat. Prehensile]
Multiple Tails (2-3) (Gravents) (Rare)
[Multiple tails located in standard tail placement]
- Can be any number of tails between 2 or 3
- Must be placed in standard tail location
- Tails do not need to be the same
- Tails may be affected by all tail traits, and require only one trait to cover all tails
Multiple Tails (4-5) (Gravents) (Myth)
[Multiple tails located in standard tail placement]
- Can be any number of tails between 4 or 5
- Must be placed in standard tail location
- Tails do not need to be the same
- Tails may be affected by all tail traits, and require only one trait to cover all tails
Multiple Tails (6-10) (Gravents) (Aetherial)
[Multiple tails located in standard tail placement]
- Can be any number of tails between 6 or 10
- Must be placed in standard tail location
- Tails do not need to be the same
- Tails may be affected by all tail traits, and require only one trait to cover all tails
Overgrown Tail (Gravents) (Myth)
[Tail that is very clearly larger than is proportional to the character]
- Can be applied to the entire tail, certain tail traits only [Example: Overgrown Spade], or both. May effect all tails a character has
Aquatic Influence (Tail) (Myth)
[Tail that has aquatic features, denoted by a Caudal fin of some kind]
- Tail requires a caudal fin, can resemble a ray, a seal-like tail, or can be clearly a tentacle with suckers.
- Tail may also have fins on the tail only.
- The Gravent may also additionally have gills or webbing on their tail or elsewhere on their body.
- Tail must still be flat
- If applied to a design via the Aquatic Ink item, this trait cannot be swapped to any other trait.
Arthropod Influence (Tail) (Myth)
[Tail that has arthropod features]
- Tail has arthropod features such as chitinous plating, segmentation, bug-like antennae, pincers/mandibles, etc.
- Can resemble a bug's tail or abdomen, like a scorpion tail, spider abdomen, lobster tail, or centipede-esque
- Naturally allows for chitinous plating and small mouth/face mandibles or pedipalps in addition to the tail trait
- Tail must still be flat
- Cannot have additional bug-like limbs unless using Unusable Limbs
Common Tails (Gravents) (Common)
This includes all Common Traits for a Gravent’s Tail. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO
- Spaded Tail
- Shape Tipped Tail
- Square Tail
- Pointed Tail
- Notched Tail
- Shaped Tails - [Tails have a fairly wide range of shapes available for use]
- Hooked Tail
- Tails may be oriented horizontally or vertically
Layered Tail (Rare)
[A tail that follows standard length, but has sections that appear layered atop each other]
Box Kite Tail (Rare)
[Tail that follow the structure of a box kite]