Traits

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Multi-Form Eye

Multi-Form Eye (Rare)

Category: Eyes
Species: CCCats

[The eye changes between each new form of the CCCat. Any new eye traits added must be counted additionally, but the eye can switch color and pattern between forms using this trait. ]

  • This trait is only applicable when a design has Multiple Forms. If the design has more than one additional form, only once instance of this trait is needed.
  • Each eye is attached to a form, and changes when the forms change.
  • Traits may differ between each eye, but require the additional traits present. If the eyes share a trait, only one instance of that trait is needed
  • Eye does not change unless the form changes. 
  • Eye is not an additional eye, but is the base eye changing form.
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
  • If applied to a design via the Enchanted Headlight item, this trait cannot be swapped to any other trait.
Pattern-Shifting Eye (1-5)

Pattern-Shifting Eye (1-5) (CCCats) (Myth)

Category: Eyes
Species: CCCats

[Pattern of a single eye can change]

  • Creates 2-5 patterns that the eye can switch between at will.
  • Colors should be shared between all eyes if the base color is different OR eyes must share a base color to allow different colors in the pupil.
  • Does not require the Patterned Eye trait, as it is automatically included within the trait automatically
  • This trait does not create separate eyes, only shifting eye patterns
  • Eyes must not look like they are multiple different eyes
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)

Individual_PatternShift1.gif

46-image.pngCan be applied via the Never-Ending Treat.
(Can be swapped to any same-species trait the item applies.)
Pattern-Shifting Eye (6-10)

Pattern-Shifting Eye (6-10) (CCCats) (Touched)

Category: Eyes
Species: CCCats

[Pattern of a single eye can change]

  • Creates 6-10 patterns that the eye can switch between at will.
  • Colors should be shared between all eyes if the base color is different OR eyes must share a base color to allow different colors in the pupil.
  • Does not require the Patterned Eye trait, as it is automatically included within the trait automatically
  • This trait does not create separate eyes, only shifting eye patterns
  • Eyes must not look like they are multiple different eyes
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)

Individual_PatternShift2.gif

Multiple Eyes (2-3)

Multiple Eyes (2-3) (Touched)

Category: Eyes
Species: CCCats

[Adds up to 2 additional eyes apart from their standard eye for a total of 3 eyes]

  • Eyes do not need to look visually similar, and are three separate eyes that exist simultaneously.
  • All three can be affected by one eye trait [Example: All three can be patterned with x1 use of Patterned eye, and do not need to match at all]
  •  
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Cursed Eye

Cursed Eye (Touched)

Category: Eyes
Species: CCCats

[An eye that inflicts a curse or pain on others or the owner]

  • Eye inflicts a curse or pain upon others or the eye's owner. Examples are eyes that cause physical or emotional pain or unease, charms, or mind-altering effects
  • Examples should be visual in some way. Examples are spikes or protrusions, light anomalies or projections, texture, or particle effects
  • Cannot change the overall shape of the eye, and the eye base must remain round
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Cracked Eye

Cracked Eye (CCCats) (Touched)

Category: Eyes
Species: CCCats

[An eye that is cracked, allowing essence to escape]

  • Essence leaks from the eye in the form of dripping substance. This substance can be affected by eye sheen traits such as Metallic, Opalescent, Sparkling, or Glowing Eyes, and can be any color
  • Essence typically forms the pattern of the eye when unbroken. Essence is considered the core magic/life force of a CCCat
  • Pupil and pattern should still be intact
  • Pupil can be missing certain pieces, but should remain in the round shape of an eye
  •  
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Elemental Eye

Elemental Eye (CCCats) (Touched)

Category: Eyes
Species: CCCats

[An eye with features or made up of elemental/magic substances]

  • Elements that can affect the eye: Water, Air, Fire, Earth, Ice, Ether, Smoke, Steam, Storm, Magma, Sludge, Electricity, Nature, Light, Space, Blood
  • Can be any color, and does not need to follow living color rules
  • Should follow standard base eyeball shape, but can have trails of the element coming from the eye
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Dead Eye

Dead Eye (Touched)

Category: Eyes
Species: CCCats

[Implies reanimation of a CCCat, and is shown through black, white, greyscale, or dull colors in the eye]

  • Dead eyes imply the reanimation of a CCCat for whatever reason
  • Any eye with any color below Saturation and Value of 43% is considered dead, even if some colors are living
  • To have a dead sclera and colored standard-shaped pupil, Dual-Colored Eye is required
  • Can be affected by traits that control eye sheen and pattern
  • Old-Gen Eye allows for dead eye, but follows different rules.
99-image.pngCan be applied via the Death Ledger (Cannot be swapped to any other trait.)
Pupil-Less Eye

Pupil-Less Eye (Touched)

Category: Eyes
Species: CCCats

[The eye is solid in color or lacks discernable pupil shape]

  • Eye is solid in color or lacks a discernable pupil shape
  • Includes eyes that are only gradients, are fuzzy/unclear, or is covered in a single continuous pattern such as a honeycomb
  • Affects the entirety of the eye
  •  
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Multiple Eyes (4-10)

Multiple Eyes (4-10) (Unseen Affliction)

Category: Eyes
Species: CCCats

[CCCat has up to 9 additional eyes apart from their standard eye (10 total eyes)]

  • Eyes do not need to look visually similar, and are separate eyes that exist simultaneously.
  • ALL eyes may be effected by a single trait [Example: Patterned Eye is only needed once to count across all eyes]
  •  
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Object Eye

Object Eye (Unseen Affliction)

Category: Eyes
Species: CCCats

[CCCat’s eye is replaced with an object that stands in place of and functions as the eye]

  • Entire eye is replaced by an object that stands in place of and functions like an eye naturally would
  • Should retain standard eye shape
  • Should have a pupil/focal point
  • Examples include food items such as gumballs, donuts, takoyaki, bells, snow globes, balls of yarn, and artificial/robotic
  • Does not need to follow living eye color rules
  •  
Living Eye

Living Eye (Unseen Affliction)

Category: Eyes
Species: CCCats

[Essence within the eye forms a living shape]

  • Essence manifests as a living shape, sich as a bird, fish, or worm. You may to an extent invent a creature, but it should not be a seperate character or being from the CCCat
  • Creature can animate and move
  • Appears as though the creature is held within a glass orb
  • To create a terrarium or fish tank effect, this can be combined with Elemental Eye
  • Does not need to follow living color rules
  • Should not resemble a canon skire species or other original species
Shattered Eye

Shattered Eye (Unseen Affliction)

Category: Eyes
Species: CCCats

[Eye is entirely shattered]

  • Pieces must remain in proximity, and are bound by essence floating in the center
  • Does not need to follow living color rules
  •  
Blind Eye

Blind Eye (Lore Breaking)

Category: Eyes
Species: CCCats

 

[An eye afflicted by the inability to see anything]

  • This trait cannot be used but does not need to be updated to in-lore standards
Dead Eye (Old-Gen)

Dead Eye (Old-Gen) (Lore Breaking)

Category: Eyes
Species: CCCats

[Eye created with dead colors unintentionally or before rules were in place. The lore surrounding dead eyes can be used for these CCCats. Cannot be swapped for other traits]

Old-gen CCCats and CCCat Color ranges

Due to the construction of the lore, some CCCats were made with grayscale, pastel, or out-of-range colors on their tongues and eyes. In lore this means that the CCCat is dead, dying, or revived and without a lore reasoning is considered "Old Gen." You will be allowed to keep the tongue/eye the same to keep the dead colors through subsequent redesigns (though we will ask that the eye and tongue remain similar in theme to avoid mimicking other traits, such as a change from a yellow and white striped tongue to a pure black tongue.) and give them personal lore to explain the colors.

  • "Old-Gen" traits cannot be swapped out for other traits.
  • Designs will only be granted the “Old-Gen” label if the CCCat has a dead eye or tongue and falls between 1 - 516 for official designs and 1 - 250 for MYO Designs If you have proof of a design outside of this range that was approved December 31, 2017, this is also eligible for Old-Gen if the colors fall out of range.
  • Living range of colors is considered to be any color above 43% Saturation and Value on a standard HSB Scale.
  • If your CCCat is newer than the above numbers but has a tongue or eye below living range, You may keep the colors only if the tongue or eye does not change at all in subsequent redesigns. Any changes of the tongue and eye, including but not limited to color and markings, will require colors to be brought into the living range. These designs will not be eligible for dead tongue or old-gen classification due to the timing they were created.

 

Shaped Eyeball

Shaped Eyeball (Unseen Affliction)

Category: Eyes
Species: CCCats

[The eyeball is shaped like a simple shape that is not a sphere]

  • Can be a cube, ring, cylinder, rectangle, or other simple shape
  • Must have a pupil and be readable as an eye
  • Cannot be overly complex

Secondary Eye Colors (Rare)

Category: Eyes
Species: CCCats

[Eye has a secondary set of colors they can swap between]

  • An eye may have its base and pupil color shift between one other color to another set of colors within the eye's current trait range.
  • Eyes with patterns, dual color, sectoral eye, etc. may have their color change along with the base color of the eye. 
  • Effects on the eye such as sparkle, opalescent, or metallic do not change their effect but may change color with the eye.
  • Cannot stack for multiple colors or multiple variants of eyes. Only applies once to allow one additional set of colors on an eye.
Common Teeth (CCCats)

Common Teeth (CCCats) (Common)

Category: Teeth
Species: CCCats

[This includes all Common Traits for CCCat Teeth. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Diamond - [Teeth are diamond shaped.  Common teeth should be relatively uniform in size and shape]
  • Dull - [Teeth are a duller, but still pointed shape. Common teeth should be relatively uniform in size and shape]
  • Movable Teeth - [CCCats can shift their teeth in minor ways to point them outward to a small degree! This can help them to protect or intake their eye]
  • Colored Teeth - [Solid colored teeth can be any color]

Gapped Teeth

Gapped Teeth (Uncommon)

Category: Teeth
Species: CCCats

[Teeth have gaps between them, areas of uneven space or the absence of teeth. CCCats cannot lose teeth, as any lost would regrow, though they may form with natural gaps]

  • Gaps may be symmetrical or asymmetrical
  • Includes absence of teeth in certain places
  • At least [Number] of teeth must be present
  • Teeth must still be clearly present
Razor Teeth

Razor Teeth (Uncommon)

Category: Teeth
Species: CCCats

[Long, thin, and very sharp teeth]

  • Teeth are thin, long, and sharp
  • Not all teeth need to be affected by this trait
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198 results found.