Traits
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Common Fur (CCCats) (Common)
[This includes all Common Traits for CCCat Fur. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]
- Mane - [Longer fur somewhere on neck]
- Hair - [Hair-like fur on head or neck (to mid-section or higher)]
- Body Fur - [Short fur with larger mid-range length fur elsewhere on body]
- Facial Fur - [Fur that resembles facial hair on humans, such as a moustache or beard]
- Ridge - [Fur traveling down spine]
- Color Blindness - [Pastels, Naturals, or Combo. They see magic differently, in bright colors. Either in a limited array or more colors]
- Omen Sight - [Black, White, or Grayscale colors on the CCCat caused from being able to see luck magic]
- Furred - [Can be curly, straight, wavy, etc. All hair textures available]
- Frankenstein Markings - [Two different sets of markings that stop abruptly against each other, like chimerism]
- Piebald Markings - [Solid color splotching above all patterns. Considered a blurry memory
Sphinx Fur (Uncommon)
[Hairless, or nearly hairless]
- Includes very light peach fuzz or short hair
- Can have hair on the head
- Cannot have any large fur tufts
Royal Fur (CCCats) (Uncommon)
[Any long strands of fur that are noticeably longer than the rest of the design's fur.]
- Can create ponchos, fur ribbons, long ankle fur
- Can appear as fur linking from one spot to another
- Tail and head hair can be long without needing this trait.
- Can be combined with Short Tail to create a horse-like tail. Tails affected that do not use short should clearly have the tail beneath be readable."
- Cannot look like fabric or be an entirely flat shape. Must still show fur-like quality
Particle Markings (CCCats) (Uncommon)
[Particles that trail randomly from a specific marking, similar to particle crowns]
- Must be small
- Must clearly emit from a specific marking
- Can be shaped
- Can be affected by marking traits. Sparkling Markings can change particles themselves into sparkles that trail off the body.
- Can be any color that appears on the body
- Cannot be large or mimic floating body pieces
- Cannot be turned off
Frankenstein Fur (Uncommon)
[Patches of normal fur and furless patches separated by an abrupt change in length]
- Patches can be shaped or complex.
- Must show an abrupt change between furred and bald parts.
- Furred and bald patches can have different marking types.
- Can be combined with Cheesepuff and Royal Fur
- The Sphinx Fur trait is not required alongside this trait.
- Does not cover designs that have hard fur cutoffs that seperate furred areas. Must be areas of furred and bald spots.
Cheesepuff (CCCats) (Uncommon)
[Excessive full body fur. Fur usually obscures anatomy to some degree]
- Fur can be any texture
- Should affect the entire body unless combined with Frankenstein Fur
- Can be combined with Royal Fur
- Must not overly obscure base CCCat anatomy
- CCCats can be fluffy without this trait. This trait only covers fur that is excessive in nature
Metallic Markings (CCCats) (Rare)
[Markings that have a metallic and shiny sheen]
- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
- If crowns are metallic, they should not resemble items
Opalescent Markings (CCCats) (Rare)
[Markings that reflect multiple hues, considered opalescent or multi-chrome]
- Can be any color, and reflections are multi-hue, meaning highlights and shadows may reflect hues different to the base. Base color should still be somewhat clear
- Can be opalescent or multi-chrome
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
Opalescent Coat (CCCats) (Myth)
[Entire design reflect multiple hues, considered opalescent or multi-chrome]
- Inlcudes Opalescent Eye, Opalescent Teeth, and Opalescent Tongue Marking without the need for additional traits
- Can be opalsecent or multi-chrome
- Affects any color/marking on the body
- Can affect the crowns, claws, blood, bones, and organs
Glowing Markings (CCCats) (Rare)
[Markings that glow and emit light]
- Can be any color, but glow must share hue with the base color of the markings
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
Sparkling Markings (CCCats) (Rare)
[Markings that sparkle and reflect light akin to glitter]
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Crown or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
Color-Changing Markings (CCCats) (Myth)
[Markings that change color for a total of two alternate base colors]
- Markings can change from one color to another, for a total of two different color versions
- Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
- Can change color due to mood, willpower, choice, or otherwise
- Can effect teeth
- Cannot effect markings on top of the base markings
- Does not effect Eye and Tongue
- Cannot be stacked
Color-Changing Coat (CCCats) (Myth)
[Base coat that changes color for a total of two alternate base colors]
- Base coat can change from one color to another, for a total of two different color versions
- Base coat is considered the color that all other markings are on top of
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Cannot be stacked
Metallic Coat (CCCats) (Myth)
[Entire design has a metallic and shiny sheen]
- Inlcudes Metallic Eye, Metallic Teeth, and Metallic Tongue Marking without the need for additional traits
- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body
- Can affect the crowns, claws, blood, bones, and organs
- Body should not be confused for robotic
Glowing Coat (CCCats) (Myth)
[Entire design glows and emits light]
- Incudes Glowing Eye and Glowing Teeth, and Glowing Tongue Marking without the need for additional traits
- Can be any color, but glow must share hue with the base color of the markings
- Affects any color/marking on the body
- Can affect the crowns, claws, blood, bones, and organs
Second Set of Colors (Touched)
[Coat that can completely change all of its colors -- NOT markings]
- All markings and colors can change. Includes claws, crowns, and teeth
- Creates one alternate palette
- Does not change marking shapes
- Does not affect eye and tongue
Shifting Markings (CCCats) (Touched)
[Coat that can change its markings/patterns -- NOT colors]
- Coat changes marking shape. Examples are a blinking eye, swirls that spin, flickering flames, etc
- Must remain visually and aesthetically similar
- Transition can be at will, triggered by emotions, or constant. Transition can be smooth frames or a fade from one to another
- Does not change colors
- Markings should not move from their general location
Rainbow Shift (Touched)
[One marking/color can shift through any color of the rainbow]
- One marking type can shift between any color of the rainbow, and be any hue, value, or saturation
- Markings shift to the same color together
- Affects one marking that is the same color
- Cannot make markings dissapear
- Does not effect eyes or tongue
Patternless (Lore Breaking)
[The CCCat has no pattern]
- This trait does not need to be updated to in-lore standards if a design possesses it
- This trait cannot be used unless the design already comes with the trait
Sparkling Coat (CCCats) (Myth)
[Entire design that sparkles and reflects light akin to glitter]
- Inlcudes Sparkling Eye, Sparkling Teeth, and Sparkling Tongue Marking without the need for additional traits
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Crown or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body
- Can affect the crowns, claws, blood, bones, and organs