Traits

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Common Fur (Crooks)

Common Fur (Crooks) (Common)

Category: Fur/Coat
Species: Crooks

[This includes all Common Traits for a Crook’s Fur. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Facial Fur - [Fur that resembles facial hair on humans, such as a moustache or beard]
  • Furred - [Can be curly, straight, wavy, etc. All hair textures available]
  • Cheesepuff - [Excessive full body fur]
  • Sphinx Fur - [Hairless, or nearly hairless with very short fuzz. Must still have a clearly defined face patch]
  • Royal Fur - [Any long strands of fur that are noticeably longer than the rest of the design's fur. This includes ribbons, ponchos, long ankle fur, etc. All pieces must still resemble and act like fur/hair. Fur may also bridge/connect a short distance from one part of the body to another. It may also affect the head hair, allowing it to be abnormally long. Combining this trait with Short Tail can result in a horse-like tail]
  • Frankenstein Markings - [Two different sets of markings that stop abruptly against each other, like chimerism]
  • Piebald Markings - [Solid color splotching above all patterns. Considered a blurry memory
  • Shaped Face Patch - [Face patches can be placed and shaped in many different ways as long as they adhere to requirements]

Common Ears (Crooks)

Common Ears (Crooks) (Common)

Category: Ears
Species: Crooks

[This includes all Common Traits for Crook Ears. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Fluffy Ears
  • Furless Ears
  • Bent Ears
  • Oddly Shaped Ears - [Ears may have odd shapes, holes, and different lengths. Odd ear shapes must clearly be part of the ear]
  • Droopy Ears - [Ears that are droopy or floppy at the base]
  • Mismatched Ears - [Ears may be asymmetrical]

 

Common Eyes (Crooks)

Common Eyes (Crooks) (Common)

Category: Eyes
Species: Crooks

[This includes all Common Traits for a Crook’s Eyes, both True and Cluster Eyes. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Symmetrical Clusters - [Clusters can occupy both sides of the same half, for example both arms or legs, as well as travel from one limb to the body, so long as the cluster is continuous]
  • Spiral / Target Pattern - Spirals appear as a swirl originating from a single point in the Crook's eye. A Target is more than 3 rings of the alternating or differing colors.
  • Rounded Pupil
  • Slit Pupil
  • Third Eye - [A third true eye may be placed on the forehead between the other two true eyes. It may differ from the other true eyes using Heterochromia]

Common Teeth (Crooks)

Common Teeth (Crooks) (Common)

Category: Teeth
Species: Crooks

[This includes all Common Traits for a Crook’s teeth. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Beak Tooth - [A front tooth that is large and beak-like. Must be shown as separate from the shape of the snout.]
  • Diamond - [Teeth are diamond shaped]
  • Dull - [Teeth are a duller, but still pointed shape]
  • Gapped Teeth - [Teeth have gaps between them, areas of uneven space or the absence of teeth]
  • Razor Teeth - [Thinner, sharp teeth]
  • Messy Teeth - [Teeth that overlap, slant, or turn at an odd angle. Teeth should remain similar in size]
  • Multi-Colored Teeth - [Teeth with more than one color]
  • Overbite/Underbite - [One row of teeth overlays over the other]
  • Saber Teeth - [Two large upper-mouth teeth, externally visible]
  • Fangs - [Two visibly larger teeth, only visible when mouth open]
  • Tusks - [Two large lower-mouth teeth, externally visible]
  • Tipsy Turvy Teeth - [One tusk, one saber tooth on opposing sides]
  • Snaggletooth - [One externally visible tooth, either tusk, saber, or fang]
  • Needle Teeth - [Long teeth that are so long that they cannot fully close. Interlocks like a venus fly trap]
  • Internal Row of Teeth - [One row inside of the mouth, different from external front teeth]

 

Common Tongue (Crooks)

Common Tongue (Crooks) (Common)

Category: Tongue
Species: Crooks

This includes all Common Traits for a Crook’s Tongue. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO

  • Striped Tongue - [Variable on amount, shape, and type are all common]
  • Spotted Tongue - [A tongue with any variation of spots or speckles. Size and shape can vary, as long as they are small and not stripe-like]
  • Striped and Spotted Tongue - [A tongue with both stripes and spots]
  • Patternless Tongue

Common Tails (Crooks)

Common Tails (Crooks) (Common)

Category: Tails
Species: Crooks

This includes all Common Traits for a Crook’s Tails. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO. Tail tip traits may apply to all tails or just certain tails

  • Long Tail
  • Furred Tail
  • Thick Tail - [Includes gecko tails]
  • 1-3 Tails - [Multiple tails located in standard tail placement]
  • Spaded Tail - [The tail ends in a small spade, heart, diamond, or triangle shape]
  • Hooked Tail - [Tail ends in a hook shape]
  • Split Tail (1) - [The tail is split once above the halfway mark]
  • Kinked Tail - [An odd bend in the tail]

 

Common Body (Crooks)

Common Body (Crooks) (Common)

Category: Body
Species: Crooks

[This includes all Common Traits for a Crook’s Body. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Body Type - [Bony, Thin, Athletic, Chubby, Fat, etc are all possible]
  • Alternate Forms - [Crooks can canonically shift between a humanoid form, anthro form, sphinx form, centaur form, faun form, etc. These must resemble the official base form of the design, and should not have trait or design changes]
  • Human Form - [Crooks can shift into a near-human form. They retain their face patch and eye clusters even in a human form. They must also keep their pointy teeth]
  • Horns/Spikes - [Anywhere on body, any amount that does not obscure the Crook. Includes antlers]
  • Varying Head Shapes - [Any head shape, however it cannot be humanoid]
    Knuckle Bones - [On the top joint of each hand/foot digit, a horn or bony protrusion is present. This can be shaped in various ways, be pointy, blunt, or flat]
Common Tendrils

Common Tendrils (Common)

Category: Tendrils
Species: Crooks

[This includes all Common Traits for CCCat Fur. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Furred Tendrils
  • Shoulder to Hip Length Tendrils
  • Tendrils on Back of Skull
  • Tendrils Down the Neck
  • Stubby Tendrils - [Short, but still visible as tendrils]
  • Any Pattern - [There is no limit to color or pattern]
  • Mixed Length Tendrils
  • Spiked Tendrils
  • Mix Sized Tendrils - [Tendrils appearing in multiple widths. If you have thin tendrils, the thin tendrils trait is required for this]
  • 2-9 Tendrils
  • Retractable Tendrils - [Tendrils can retract into "Portals". Masterlist references must include a view with tendrils out to demonstrate placement]
  • Differing Tendrils - [All tendrils may be affected by a tendril trait, or only certain tendrils. With different traits, some tendrils can display differently than others, for example a mix of Shaped Tendril Tip and Flat tendril. These traits may combine on a single tendril or be dispersed up to the designer's choice]

 

8 results found.