Traits

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Required (CCCats)

Required (CCCats) (Required)

Species: CCCats

Required CCCat Traits

All Traits must fall into COMMON range if not using other traits

Fur
  • Pattern - [The CCCat must have one pattern, which generally consists of a repetitive pattern, such as dots, stripes, etc. Patterns can be anything as long as they adhere to onsite content guidelines. Markings may not contain words that mimic any real life language, but Caster Speak may be used. Gradients and color blocks on fur cutoffs do not count for patterns]
Ears
  • 2 Ears Minimum - [Loss due to injury is not traited but must still show evidence an ear was once present]
Eye
  • 1 Eye Orb Minimum - [A solid eye that contains the CCCat’s essence. This eye is glossy and hard. By default, eyes must be within a color range that implies a living CCCat. Standard Eye cannot dip below 43% Saturation and Value on an HSV/B. Darker/duller colors imply that the CCCat died or was close to death]
Teeth
  • 1 Row of Teeth
  • 1 Mouth - [Located in standard positioning on the face]
Tongue
  • 1 Tongue - [The tongue of a CCCat is its "Wormling", one of the main connections between a CCCat and its host. By default, tongues must be within a color range that implies a living CCCat. Standard Tongue cannot dip below 43% Saturation and Value on an HSV/B. Darker/duller colors imply that the CCCat died or was close to death]
Crowns
  • 1 Crownspike Minimum - [A CCCat's crowns are most commonly situated on its head, and are semi-hard stems that help bind the wormling to the host, as well as connect it to the CCCat hivemind]
Tail
  • Tail - [There are no tail requirements, but please refer to Common Tail Traits for information on what is possible for a CCCat's tail]
Body
  • 4 Limbs - [Any lost due to injury are not traited. Prosthetics should not appear fused with the body, but can be used on limbs as desired]
  • 1 Head Minimum
  • 3 Fingers and 1 Thumb - [Counts for front and back feet, though feet have slightly different anatomy than CCCat hands.]
Common Fur (CCCats)

Common Fur (CCCats) (Common)

Category: Fur/Coat
Species: CCCats

[This includes all Common Traits for CCCat Fur. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Mane - [Longer fur somewhere on neck]
  • Hair - [Hair-like fur on head or neck (to mid-section or higher)]
  • Body Fur - [Short fur with larger mid-range length fur elsewhere on body]
  • Facial Fur - [Fur that resembles facial hair on humans, such as a moustache or beard]
  • Ridge - [Fur traveling down spine]
  • Color Blindness - [Pastels, Naturals, or Combo. They see magic differently, in bright colors. Either in a limited array or more colors]
  • Omen Sight - [Black, White, or Grayscale colors on the CCCat caused from being able to see luck magic]
  • Furred - [Can be curly, straight, wavy, etc. All hair textures available]
  • Frankenstein Markings - [Two different sets of markings that stop abruptly against each other, like chimerism]
  • Piebald Markings - [Solid color splotching above all patterns. Considered a blurry memory

 

Common Ears (CCCats)

Common Ears (CCCats) (Common)

Category: Ears
Species: CCCats

[This includes all Common Traits for CCCat Ears. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Fluffy Ears
  • Furless Ears
  • Bent Ears
  • Oddly Shaped Ears - [Ears may have odd shapes, holes, and different lengths. Odd ear shapes must clearly be part of the ear]
  • Mismatched Ears - [Ears may be asymmetrical]

Common Eye (CCCats)

Common Eye (CCCats) (Common)

Category: Eyes
Species: CCCats

[This includes all Common Traits for CCCat Eyes. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Saturated/Living Eye - [Eye is bright and saturated with a pupil of the same but slightly darker color. This color range implies a living CCCat. Standard Eye cannot dip below 43% Saturation and Value on an HSV/B scale. Please submit a flat and unshaded eye reference when submitting a MYO or Redesign]
  • Slit Pupil - [Pupils are able to dilate but must retain their base shape]
  • Round Pupil - [Pupils are able to dilate but must retain their base shape]

Common Teeth (CCCats)

Common Teeth (CCCats) (Common)

Category: Teeth
Species: CCCats

[This includes all Common Traits for CCCat Teeth. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Diamond - [Teeth are diamond shaped.  Common teeth should be relatively uniform in size and shape]
  • Dull - [Teeth are a duller, but still pointed shape. Common teeth should be relatively uniform in size and shape]
  • Movable Teeth - [CCCats can shift their teeth in minor ways to point them outward to a small degree! This can help them to protect or intake their eye]
  • Colored Teeth - [Solid colored teeth can be any color]

Common Tongue (CCCats)

Common Tongue (CCCats) (Common)

Category: Tongue
Species: CCCats

[This includes all Common Traits for CCCat Tongues. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Patterned Tongue - [tongue has a visible marking or pattern on it. Pattern can be striped, spotted, or a variety/mixture of other patterns]
  • Bumpy Tongue - [Small, bumpy textures on the tongue]
  • Saturated/Living Tongue - [Tongue is bright and saturated, implying a living CCCat. Standard tongue cannot dip below 43% Saturation and Value on an HSV/B scale (MYO and Redesign Guide). Please submit a flat and unshaded tongue reference when submitting a MYO or Redesign]

Common Crowns

Common Crowns (Common)

Category: Crowns
Species: CCCats

[This includes all Common Traits for CCCat Crowns. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Crowns on Back of Head - [Crowns are situated behind the ears and on the back of the head. Crowns must be clearly connected to the head]
  • 3-4 Crownspikes
  • Mid-Length Crown
  • Differing Crowns - [Crowns with different styles, shapes, or colors per spike]
  • Emotive Crowns - [Crowns can emote and move to convey a CCCat's emotions]

CCCat_Common_Crowns.png

Common Tails (CCCats)

Common Tails (CCCats) (Common)

Category: Tails
Species: CCCats

[This includes all Common Traits for CCCat Tails. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Long Tail
  • Fur-Tipped Tail
  • Kinked Tail - [An odd bend in the tail]
  • Thick Tail - [Includes gecko tails]
  • Fluffy Tail

Common Body (CCCats)

Common Body (CCCats) (Common)

Category: Body
Species: CCCats

[This includes all Common Traits for CCCat Bodies. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Body Type - [Bony, Thin, Athletic, Chubby, Fat, etc are all possible]
  • Alternate Forms - [CCCats can canonically shift between a humanoid form, anthro form, sphinx form, centaur form, faun form, etc. These must resemble the official base form of the design, and should not have trait or design changes. CCCats must be depicted in an anthro or quad form for the masterlist]
  • Human Form - [CCCats can shift into a near-human form. The form has only one eye and it is also removable from the cranium via mouth. Please refer to the CCCats Lore Page for alternate form requirements]
Sphinx Fur

Sphinx Fur (Uncommon)

Category: Fur/Coat
Species: CCCats

 [Hairless, or nearly hairless]

  • Includes very light peach fuzz or short hair
  • Can have hair on the head
  • Cannot have any large fur tufts
Royal Fur

Royal Fur (CCCats) (Uncommon)

Category: Fur/Coat
Species: CCCats

[Any long strands of fur that are noticeably longer than the rest of the design's fur.]

  • Can create ponchos, fur ribbons, long ankle fur
  • Can appear as fur linking from one spot to another
  • Tail and head hair can be long without needing this trait.
  • Can be combined with Short Tail to create a horse-like tail. Tails affected that do not use short should clearly have the tail beneath be readable."
  • Cannot look like fabric or be an entirely flat shape. Must still show fur-like quality
  • If applied to a design via the Silky Brush item, this trait cannot be swapped to any other trait.

 

Particle Markings

Particle Markings (CCCats) (Uncommon)

Category: Fur/Coat
Species: CCCats

[Particles that trail randomly from a specific marking, similar to particle crowns]

  • Must be small
  • Must clearly emit from a specific marking
  • Can be shaped
  • Can be affected by marking traits. Sparkling Markings can change particles themselves into sparkles that trail off the body.
  • Can be any color that appears on the body
  • Cannot be large or mimic floating body pieces
  • Cannot be turned off
  • If applied to a design via the Feather Duster item, this trait cannot be swapped to any other trait.
Frankenstein Fur

Frankenstein Fur (Uncommon)

Category: Fur/Coat
Species: CCCats

[Patches of normal fur and furless patches separated by an abrupt change in length]

  • Patches can be shaped or complex.
  • Must show an abrupt change between furred and bald parts.
  • Furred and bald patches can have different marking types.
  • Can be combined with Cheesepuff and Royal Fur
  • The Sphinx Fur trait is not required alongside this trait.
  • Does not cover designs that have hard fur cutoffs that seperate furred areas. Must be areas of furred and bald spots.
Cheesepuff

Cheesepuff (CCCats) (Uncommon)

Category: Fur/Coat
Species: CCCats

[Excessive full body fur. Fur usually obscures anatomy to some degree]

  • Fur can be any texture
  • Should affect the entire body unless combined with Frankenstein Fur
  • Can be combined with Royal Fur
  • Must not overly obscure base CCCat anatomy
  • CCCats can be fluffy without this trait. This trait only covers fur that is excessive in nature
  • If applied to a design via the Fluffy Scarf item, this trait cannot be swapped to any other trait.
Droopy Ears

Droopy Ears (CCCats) (Uncommon)

Category: Ears
Species: CCCats

[Ears that dangle downwards]

  • Ears flop over at the base
  • Ear themselves can be floppy and soft
  • Ears may point downward without this trait
  • Button ears do not require the use of this trait, as it only affects the base.
Multiple Ears (3-4)

Multiple Ears (3-4) (CCCats) (Uncommon)

Category: Ears
Species: CCCats

[3 to 4 ears placed on the head]

  • Can be placed symmetrically or asymmetrically
  • Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
  • If applied to a design via the Multi-Ravioli item, this trait cannot be swapped to any other trait.
Square Pupil

Square Pupil (Uncommon)

Category: Eyes
Species: CCCats

[Any diamond, rectangular, square or goat shaped pupil]

  • Pupil is goatlike, square, rectangular or diamond shaped. Can be soft or hard edged
  • Pupil may be naturally horizontal in alignment
  • This trait is not needed if Patterned Eye is used
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)

Dual-Colored Eye

Dual-Colored Eye (Uncommon)

Category: Eyes
Species: CCCats

[Eye that has a differing hue between the pupil and base color]

  • Hue is clearly different from the base color
  • Includes if the pupil is lighter than the base of the eye
  • To have a colored pupil on a Dead Eye, this trait is required
  •  
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Split Pupil

Split Pupil (Uncommon)

Category: Eyes
Species: CCCats

[The pupil appears as though it is incompletely split in two but connected at the sides/midpoint]

  • Can be applied to split or round pupils, or uncommon traits that effect pupil shape.
  • Split does not need to be symmetrical, and can be oriented vertically, horizontally, or diagonally
  • Pupils can be different sizes as long as they touch somehow.
  • Pupils cannot be two seperate pupils, and must connect
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Central Colored Eye

Central Colored Eye (Uncommon)

Category: Eyes
Species: CCCats

[Pupil has an additional colored ring around it]

  • Can be applied to split or round pupils. Can also be combined with other uncommon eye traits.
  • Ring of color can be similar or different to the hue of the base, and be lighter or darker.
  • Ring should follow the shape of the pupil it surrounds.
  • Pupil should not be a different hue from the base unless Dual-Colored Eye is used.
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
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