Traits

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Common Eye (CCCats)

Common Eye (CCCats) (Common)

Category: Eyes
Species: CCCats

[This includes all Common Traits for CCCat Eyes. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Saturated/Living Eye - [Eye is bright and saturated with a pupil of the same but slightly darker color. This color range implies a living CCCat. Standard Eye cannot dip below 43% Saturation and Value on an HSV/B scale. Please submit a flat and unshaded eye reference when submitting a MYO or Redesign]
  • Slit Pupil - [Pupils are able to dilate but must retain their base shape]
  • Round Pupil - [Pupils are able to dilate but must retain their base shape]

Square Pupil

Square Pupil (Uncommon)

Category: Eyes
Species: CCCats

[Any diamond, rectangular, square or goat shaped pupil]

  • Pupil is goatlike, square, rectangular or diamond shaped. Can be soft or hard edged
  • Pupil may be naturally horizontal in alignment
  • This trait is not needed if Patterned Eye is used
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)

Dual-Colored Eye

Dual-Colored Eye (Uncommon)

Category: Eyes
Species: CCCats

[Eye that has a differing hue between the pupil and base color]

  • Hue is clearly different from the base color
  • Includes if the pupil is lighter than the base of the eye
  • To have a colored pupil on a Dead Eye, this trait is required
  •  
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Split Pupil

Split Pupil (Uncommon)

Category: Eyes
Species: CCCats

[The pupil appears as though it is incompletely split in two but connected at the sides/midpoint]

  • Can be applied to split or round pupils, or uncommon traits that effect pupil shape.
  • Split does not need to be symmetrical, and can be oriented vertically, horizontally, or diagonally
  • Pupils can be different sizes as long as they touch somehow.
  • Pupils cannot be two seperate pupils, and must connect
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Central Colored Eye

Central Colored Eye (Uncommon)

Category: Eyes
Species: CCCats

[Pupil has an additional colored ring around it]

  • Can be applied to split or round pupils. Can also be combined with other uncommon eye traits.
  • Ring of color can be similar or different to the hue of the base, and be lighter or darker.
  • Ring should follow the shape of the pupil it surrounds.
  • Pupil should not be a different hue from the base unless Dual-Colored Eye is used.
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Sectoral Eye

Sectoral Eye (Uncommon)

Category: Eyes
Species: CCCats

[The eye's hue is split down the center, effecting the sclera or base color]

  • Divide can be perfectly straight or more organically split
  • Flecks or freckles of color may be present
  • Pupil must reflect the hue of one of the two colors.
  • Pupil should not be a different hue from the base unless Dual-Colored Eye is used.
  • Cannot be more than two colors
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Patterned Eye

Patterned Eye (Rare)

Category: Eyes
Species: CCCats

[An eye that has any unique pattern or colors]

  • Must have a clear "pupil" pattern or focal point
  • Any living color may be used
  • Symbols may be used such as exclaimation points, question marks, etc.
  • Words or characters that are not Caster Speak may not be used for patterns.
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Opalescent Eye

Opalescent Eye (CCCats) (Rare)

Category: Eyes
Species: CCCats

[Eye that reflects multiple hues, considered opalescent or multi-chrome]

  • Eye reflects multiple colors, creating a multi-chrome look
  • Can affect part or all of the eye
  • Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Sparkling Eye

Sparkling Eye (Rare)

Category: Eyes
Species: CCCats

[Eye that sparkles and reflects light akin to glitter]

  • Sparkles must share hue with the base color of the markings
  • Can affect part or all of the eye
  • Sparkles cannot fall or trail from the eye
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Metallic Eye

Metallic Eye (Rare)

Category: Eyes
Species: CCCats

[Eye that has a metallic and shiny sheen]

  • Eye reflects a metallic sheen which is generally monotone, meaning highlights and shadows share general hue with the base color
  • Can affect part of or all of the eye
  • Should not make eye resemble an object
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Glowing Eye

Glowing Eye (CCCats) (Rare)

Category: Eyes
Species: CCCats

[Eye that glows and emits light]

  • Glow must share hue with the base color of the markings
  • Can affect part or all of the eye
  •  
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
  • If applied to a design via the Enchanted Headlight item, this trait cannot be swapped to any other trait.
Multi-Form Eye

Multi-Form Eye (Rare)

Category: Eyes
Species: CCCats

[The eye changes between each new form of the CCCat. Any new eye traits added must be counted additionally, but the eye can switch color and pattern between forms using this trait. ]

  • This trait is only applicable when a design has Multiple Forms. If the design has more than one additional form, only once instance of this trait is needed.
  • Each eye is attached to a form, and changes when the forms change.
  • Traits may differ between each eye, but require the additional traits present. If the eyes share a trait, only one instance of that trait is needed
  • Eye does not change unless the form changes. 
  • Eye is not an additional eye, but is the base eye changing form.
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
  • If applied to a design via the Enchanted Headlight item, this trait cannot be swapped to any other trait.
Pattern-Shifting Eye (1-5)

Pattern-Shifting Eye (1-5) (CCCats) (Myth)

Category: Eyes
Species: CCCats

[Pattern of a single eye can change]

  • Creates 2-5 patterns that the eye can switch between at will.
  • Colors should be shared between all eyes if the base color is different OR eyes must share a base color to allow different colors in the pupil.
  • Does not require the Patterned Eye trait, as it is automatically included within the trait automatically
  • This trait does not create separate eyes, only shifting eye patterns
  • Eyes must not look like they are multiple different eyes
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
  • If applied to a design via the Never-Ending Treat item, this trait cannot be swapped to any other trait.

Individual_PatternShift1.gif

Pattern-Shifting Eye (6-10)

Pattern-Shifting Eye (6-10) (CCCats) (Touched)

Category: Eyes
Species: CCCats

[Pattern of a single eye can change]

  • Creates 6-10 patterns that the eye can switch between at will.
  • Colors should be shared between all eyes if the base color is different OR eyes must share a base color to allow different colors in the pupil.
  • Does not require the Patterned Eye trait, as it is automatically included within the trait automatically
  • This trait does not create separate eyes, only shifting eye patterns
  • Eyes must not look like they are multiple different eyes
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
  • If applied to a design via the Never-Ending Treat item, this trait cannot be swapped to any other trait.

Individual_PatternShift2.gif

Multiple Eyes (2-3)

Multiple Eyes (2-3) (Touched)

Category: Eyes
Species: CCCats

[Adds up to 2 additional eyes apart from their standard eye for a total of 3 eyes]

  • Eyes do not need to look visually similar, and are three separate eyes that exist simultaneously.
  • All three can be affected by one eye trait [Example: All three can be patterned with x1 use of Patterned eye, and do not need to match at all]
  •  
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Cursed Eye

Cursed Eye (Touched)

Category: Eyes
Species: CCCats

[An eye that inflicts a curse or pain on others or the owner]

  • Eye inflicts a curse or pain upon others or the eye's owner. Examples are eyes that cause physical or emotional pain or unease, charms, or mind-altering effects
  • Examples should be visual in some way. Examples are spikes or protrusions, light anomalies or projections, texture, or particle effects
  • Cannot change the overall shape of the eye, and the eye base must remain round
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Cracked Eye

Cracked Eye (CCCats) (Touched)

Category: Eyes
Species: CCCats

[An eye that is cracked, allowing essence to escape]

  • Essence leaks from the eye in the form of dripping substance. This substance can be affected by eye sheen traits such as Metallic, Opalescent, Sparkling, or Glowing Eyes, and can be any color
  • Essence typically forms the pattern of the eye when unbroken. Essence is considered the core magic/life force of a CCCat
  • Pupil and pattern should still be intact
  • Pupil can be missing certain pieces, but should remain in the round shape of an eye
  •  
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Elemental Eye

Elemental Eye (CCCats) (Touched)

Category: Eyes
Species: CCCats

[An eye with features or made up of elemental/magic substances]

  • Elements that can affect the eye: Water, Air, Fire, Earth, Ice, Ether, Smoke, Steam, Storm, Magma, Sludge, Electricity, Nature, Light, Space, Blood
  • Can be any color, and does not need to follow living color rules
  • Should follow standard base eyeball shape, but can have trails of the element coming from the eye
  •  
Dead Eye

Dead Eye (Touched)

Category: Eyes
Species: CCCats

[Implies reanimation of a CCCat, and is shown through black, white, greyscale, or dull colors in the eye]

  • Dead eyes imply the reanimation of a CCCat for whatever reason
  • Any eye with any color below Saturation and Value of 43% is considered dead, even if some colors are living
  • To have a dead sclera and colored standard-shaped pupil, Dual-Colored Eye is required
  • Can be affected by traits that control eye sheen and pattern
  • Old-Gen Eye allows for dead eye, but follows different rules.
99-image.pngCan be applied via the Death Ledger (Cannot be swapped to any other trait.)
Pupil-Less Eye

Pupil-Less Eye (Touched)

Category: Eyes
Species: CCCats

[The eye is solid in color or lacks discernable pupil shape]

  • Eye is solid in color or lacks a discernable pupil shape
  • Includes eyes that are only gradients, are fuzzy/unclear, or is covered in a single continuous pattern such as a honeycomb
  • Affects the entirety of the eye
  •  
  • CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
27 results found.