Traits

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Common Fur (CCCats)

Common Fur (CCCats) (Common)

Category: Fur/Coat
Species: CCCats

[This includes all Common Traits for CCCat Fur. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Mane - [Longer fur somewhere on neck]
  • Hair - [Hair-like fur on head or neck (to mid-section or higher)]
  • Body Fur - [Short fur with larger mid-range length fur elsewhere on body]
  • Facial Fur - [Fur that resembles facial hair on humans, such as a moustache or beard]
  • Ridge - [Fur traveling down spine]
  • Color Blindness - [Pastels, Naturals, or Combo. They see magic differently, in bright colors. Either in a limited array or more colors]
  • Omen Sight - [Black, White, or Grayscale colors on the CCCat caused from being able to see luck magic]
  • Furred - [Can be curly, straight, wavy, etc. All hair textures available]
  • Frankenstein Markings - [Two different sets of markings that stop abruptly against each other, like chimerism]
  • Piebald Markings - [Solid color splotching above all patterns. Considered a blurry memory

 

Sphinx Fur

Sphinx Fur (Uncommon)

Category: Fur/Coat
Species: CCCats

 [Hairless, or nearly hairless]

  • Includes very light peach fuzz or short hair
  • Can have hair on the head
  • Cannot have any large fur tufts
Royal Fur

Royal Fur (CCCats) (Uncommon)

Category: Fur/Coat
Species: CCCats

[Any long strands of fur that are noticeably longer than the rest of the design's fur.]

  • Can create ponchos, fur ribbons, long ankle fur
  • Can appear as fur linking from one spot to another
  • Tail and head hair can be long without needing this trait.
  • Can be combined with Short Tail to create a horse-like tail. Tails affected that do not use short should clearly have the tail beneath be readable."
  • Cannot look like fabric or be an entirely flat shape. Must still show fur-like quality
  • If applied to a design via the Silky Brush item, this trait cannot be swapped to any other trait.

 

Particle Markings

Particle Markings (CCCats) (Uncommon)

Category: Fur/Coat
Species: CCCats

[Particles that trail randomly from a specific marking, similar to particle crowns]

  • Must be small
  • Must clearly emit from a specific marking
  • Can be shaped
  • Can be affected by marking traits. Sparkling Markings can change particles themselves into sparkles that trail off the body.
  • Can be any color that appears on the body
  • Cannot be large or mimic floating body pieces
  • Cannot be turned off
  • If applied to a design via the Feather Duster item, this trait cannot be swapped to any other trait.
Frankenstein Fur

Frankenstein Fur (Uncommon)

Category: Fur/Coat
Species: CCCats

[Patches of normal fur and furless patches separated by an abrupt change in length]

  • Patches can be shaped or complex.
  • Must show an abrupt change between furred and bald parts.
  • Furred and bald patches can have different marking types.
  • Can be combined with Cheesepuff and Royal Fur
  • The Sphinx Fur trait is not required alongside this trait.
  • Does not cover designs that have hard fur cutoffs that seperate furred areas. Must be areas of furred and bald spots.
Cheesepuff

Cheesepuff (CCCats) (Uncommon)

Category: Fur/Coat
Species: CCCats

[Excessive full body fur. Fur usually obscures anatomy to some degree]

  • Fur can be any texture
  • Should affect the entire body unless combined with Frankenstein Fur
  • Can be combined with Royal Fur
  • Must not overly obscure base CCCat anatomy
  • CCCats can be fluffy without this trait. This trait only covers fur that is excessive in nature
  • If applied to a design via the Fluffy Scarf item, this trait cannot be swapped to any other trait.
Metallic Markings

Metallic Markings (CCCats) (Rare)

Category: Fur/Coat
Species: CCCats

[Markings that have a metallic and shiny sheen]

  • Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
  • Affects any color/marking on the body, as long as it does not effect the entire coat
  • Can affect the crowns, claws, blood, bones, and organs
  • If crowns are metallic, they should not resemble items
  • If applied to a design via the Shimmering Reflection item, this trait cannot be swapped to any other trait.
Opalescent Markings

Opalescent Markings (CCCats) (Rare)

Category: Fur/Coat
Species: CCCats

[Markings that reflect multiple hues, considered opalescent or multi-chrome]

  • Can be any color, and reflections are multi-hue, meaning highlights and shadows may reflect hues different to the base. Base color should still be somewhat clear
  • Can be opalescent or multi-chrome
  • Affects any color/marking on the body, as long as it does not effect the entire coat
  • Can affect the crowns, claws, blood, bones, and organs
  •  
  • If applied to a design via the Oily Compact item, this trait cannot be swapped to any other trait.
Glowing Markings

Glowing Markings (CCCats) (Rare)

Category: Fur/Coat
Species: CCCats

[Markings that glow and emit light]

  • Can be any color, but glow must share hue with the base color of the markings
  • Affects any color/marking on the body, as long as it does not effect the entire coat
  • Can affect the crowns, claws, blood, bones, and organs
  •  
Sparkling Markings

Sparkling Markings (CCCats) (Rare)

Category: Fur/Coat
Species: CCCats

[Markings that sparkle and reflect light akin to glitter]

  • Can be any color, but sparkles must share hue with the base color of the markings
  • Can affect the particles originating from the Particle Crown or Particle Markings traits, allowing them to be purely sparkles
  • Affects any color/marking on the body, as long as it does not effect the entire coat
  • Can affect the crowns, claws, blood, bones, and organs
  •  
  • If applied to a design via the Glittering Chalk item, this trait cannot be swapped to any other trait.
Opalescent Coat

Opalescent Coat (CCCats) (Myth)

Category: Fur/Coat
Species: CCCats

[Entire design reflect multiple hues, considered opalescent or multi-chrome]

  •  
  • If applied to a design via the Alluring Vial item, this trait cannot be swapped to any other trait.
Color-Changing Markings

Color-Changing Markings (CCCats) (Myth)

Category: Fur/Coat
Species: CCCats

[Markings that change color for a total of two alternate base colors]

  • Markings can change from one color to another, for a total of two different color versions
  • Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color 
  • Can change color due to mood, willpower, choice, or otherwise
  • Can effect teeth
  • Cannot effect markings on top of the base markings
  • Does not effect Eye and Tongue
  • Cannot be stacked

Color-Changing Coat

Color-Changing Coat (CCCats) (Myth)

Category: Fur/Coat
Species: CCCats

[Base coat that changes color for a total of two alternate base colors]

  • Base coat can change from one color to another, for a total of two different color versions
  • Base coat is considered the color that all other markings are on top of
  • Can change color due to mood, willpower, choice, or otherwise
  • Cannot effect markings on top of the base markings
  • Cannot be stacked

 

Metallic Coat

Metallic Coat (CCCats) (Myth)

Category: Fur/Coat
Species: CCCats

[Entire design has a metallic and shiny sheen]

  • Inlcudes Metallic Eye, Metallic Teeth, and Metallic Tongue Marking without the need for additional traits 
  • Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
  • Affects any color/marking on the body
  • Can affect the crowns, claws, blood, bones, and organs
  • Body should not be confused for robotic
  • If applied to a design via the Alluring Vial item, this trait cannot be swapped to any other trait.
Glowing Coat

Glowing Coat (CCCats) (Myth)

Category: Fur/Coat
Species: CCCats

[Entire design glows and emits light]

  • Inlcudes Glowing Eye and Glowing Teeth, and Glowing Tongue Marking without the need for additional traits 
  • Can be any color, but glow must share hue with the base color of the markings
  • Affects any color/marking on the body
  • Can affect the crowns, claws, blood, bones, and organs
  •  
  • If applied to a design via the Alluring Vial item, this trait cannot be swapped to any other trait.
Sparkling Coat

Sparkling Coat (CCCats) (Myth)

Category: Fur/Coat
Species: CCCats

[Entire design that sparkles and reflects light akin to glitter]

  • Inlcudes Sparkling Eye, Sparkling Teeth, and Sparkling Tongue Marking without the need for additional traits 
  • Can be any color, but sparkles must share hue with the base color of the markings
  • Can affect the particles originating from the Particle Crown or Particle Markings traits, allowing them to be purely sparkles
  • Affects any color/marking on the body
  • Can affect the crowns, claws, blood, bones, and organs
  •  
  • If applied to a design via the Alluring Vial item, this trait cannot be swapped to any other trait.
Second Set of Colors

Second Set of Colors (Touched)

Category: Fur/Coat
Species: CCCats

[Coat that can completely change all of its colors -- NOT markings]

  • All markings and colors can change. Includes claws, crowns, and teeth
  • Creates one alternate palette
  • Does not change marking shapes
  • Does not affect eye and tongue

Shifting Markings

Shifting Markings (CCCats) (Touched)

Category: Fur/Coat
Species: CCCats

[Coat that can change its markings/patterns -- NOT colors]

  • Coat changes marking shape. Examples are a blinking eye, swirls that spin, flickering flames, etc
  • Must remain visually and aesthetically similar
  • Transition can be at will, triggered by emotions, or constant. Transition can be smooth frames or a fade from one to another
  • Does not change colors
  • Markings should not move from their general location

Individual_ShiftingMarkings.gif

Rainbow Shift

Rainbow Shift (Touched)

Category: Fur/Coat
Species: CCCats

[One marking/color can shift through any color of the rainbow]

  • One marking type can shift between any color of the rainbow, and be any hue, value, or saturation
  • Markings shift to the same color together
  • Affects one marking that is the same color
  • Cannot make markings dissapear
  • Does not effect eyes or tongue

Patternless

Patternless (Lore Breaking)

Category: Fur/Coat
Species: CCCats

[The CCCat has no pattern]

  • This trait does not need to be updated to in-lore standards if a design possesses it
  • This trait cannot be used unless the design already comes with the trait
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