Traits
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Royal Fur (Gravents) (Uncommon)
This trait is Common for Crooks
[Any long strands of fur that are noticeably longer than the rest of the design's fur. This includes ribbons, ponchos, long ankle fur, etc. All pieces must still resemble and act like fur/hair]
Cheesepuff (Gravents) (Uncommon)
This trait is Common for Crooks
[Excessive full body fur or feathers]
- If applied to a design via the Fluffy Scarf item, this trait cannot be swapped to any other trait.
Metallic Markings (Gravents) (Uncommon)
[Markings that have a metallic and shiny sheen]
- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the claws, blood, bones, and organs
- Can be applied to the eye patch without the need for this trait
- Cannot effect vents or vent wings
- If applied to a design via the Handheld Metallic Mirror item, this trait cannot be swapped to any other trait.
Particle Markings (Gravents) (Uncommon)
[Particles that trail randomly from a specific marking, similar to particle crowns]
- Must be small
- Must clearly emit from a specific marking
- Can be shaped
- Can be affected by marking traits. Sparkling Markings can change particles themselves into sparkles that trail off the body.
- Can be any color that appears on the body
- Cannot be large or mimic floating body pieces
- Cannot be turned off
- If applied to a design via the Feather Duster item, this trait cannot be swapped to any other trait.
Droopy Ears (Gravents) (Uncommon)
This trait is Common for Crooks
[Ears that are droopy or floppy at the base]
Multiple Ears (3-4) (Gravents) (Uncommon)
[3 to 4 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
- If applied to a design via the Multi-Ravioli item, this trait cannot be swapped to any other trait.
Opalescent Eyes (Uncommon)
[Eye that reflects multiple hues, considered opalescent or multi-chrome]
- Eye reflects multiple colors, creating a multi-chrome look
- Can affect part or all of the eye
- Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
Metallic Eyes (Gravents) (Uncommon)
[Eye that has a metallic and shiny sheen]
- Eye reflects a metallic sheen which is generally monotone, meaning highlights and shadows share general hue with the base color
- Can affect part of or all of the eye
- Should not make eye resemble an object
Solid Eyes (Gravents) (Uncommon)
[No pattern present in the eyes, including if there are 2 or less colors, or only one pupil]
Glowing Teeth (Gravents) (Uncommon)
[Teeth that glow and emit light]
- May affect all teeth or specific parts of the teeth
- Must share hue with the base color of the teeth
Thin Tongue (Gravents) (Uncommon)
[Thin tongue akin to a hummingbird's]
- Width should remain thin across the entire tongue. Minor taper may appear
Multiple Tongues (2) (Gravents) (Uncommon)
- If applied to a design via the Fresh Pepper Pile item, this trait cannot be swapped to any other trait.
Shaped Tongue Tip (Gravents) (Uncommon)
[Tip of tongue has minor shape, such as fork or spade]
Spiked Tongue (Gravents) (Uncommon)
[Tongue has small spikes]
- Spikes may be pointy, soft, leafy, blunt, slightly rounded, wiggly, thin, or thick
- Spikes may create a branching look, but should not be used to mimic multiple tongue tips elsewhere on the tongue
- Spikes cannot be overly large
- Spikes cannot cover the entirety of the tongue
- Spikes should not appear like thick branching tongues
Spade Claws (Gravents) (Uncommon)
[Claws have an extra spike facing backwards, appearing double ended]
- Can apply to all claws or just specific claws
- Cannot appear as "armor-like" coverings on the claw
- If applied to a design via the Tacky Lacquer item, this trait cannot be swapped to any other trait.
Pad Claws (Gravents) (Uncommon)
[Claws extend further down to create hard finger pads]
- Can apply to all claws or just specific claws
- Cannot affect the top of the digit
- If applied to a design via the Tacky Lacquer item, this trait cannot be swapped to any other trait.