Traits
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Transparent Appendages (Gravents) (Aetherial)
[Flesh is transparent and shows bone and optionally organs]
- Affects up to two appendages
- Each of the following is considered an individual appendage: arms, legs, body, head/neck, tail, and wings
- Affects only the flesh
- Bones and organs may be visible through the transparency
Altered Anatomy (CCCats) (Touched)
[Anatomy is altered beyond average shapes]
- Altered Anatomy includes but is not limited to: Extra joints in a limb, removing/replacing limb anatomy, wyvern-like arms, natural clothing-like protrusions.
Altered Anatomy (Crooks) (Oddity)
[Anatomy is altered beyond average shapes]
- Altered Anatomy includes but is not limited to: Extra joints in a limb, removing/replacing limb anatomy, wyvern-like arms, natural clothing-like protrusions.
Altered Anatomy (Gravents) (Aetherial)
[Anatomy is altered beyond average shapes]
- Altered Anatomy includes but is not limited to: Extra joints in a limb, removing/replacing limb anatomy, wyvern-like arms, natural clothing-like protrusions.
Altered Anatomy (Nautipods) (Abyssal)
[Anatomy is altered beyond average shapes]
- Altered Anatomy includes but is not limited to: Extra joints in a limb, removing/replacing limb anatomy, wyvern-like arms, natural clothing-like protrusions.
Separated Wormling (Unseen Affliction)
[The wormling exists outside of the host body]
- Wormling usually clings to body and must remain in close proximity to it, similar to a CCCat's eye.
- Removes tongue
- Wormling does not need to follow living color rules
Overgrown Mouth (CCCats) (Unseen Affliction)
[Mouth extends down the body beyond the stadard length of the jaw]
- Mouth by default extends down the neck
- Teeth should be present through the entire mouth by default
- Can be combined with Mouth Elsewhere on Body
- If affecting limbs or opposing sides, it can be symmetrical
Overgrown Mouth (Crooks) (Unseen Affliction)
[Mouth extends down the body beyond the stadard length of the jaw]
- Mouth by default extends down the neck
- Teeth should be present through the entire mouth by default
- Can be combined with Mouth Elsewhere on Body
- If affecting limbs or opposing sides, it can be symmetrical
Limbless (CCCats) (Unseen Affliction)
[Naturally missing limbs]
- Can be naturally missing one arm, both arms, one leg, or both legs. Does not need to effect the entire arm
- Missing limbs due to injury are not traited
Hallowed (CCCats) (Touched)
[The body has grooves or holes naturally present]
- The body has natural holes or grooves
- Areas are simply devoid of anything filling them in
- Hallowed areas can be shaped or have patterns
Lamprey Mouth (CCCats) (Unseen Affliction)
[Teeth are ringed around the mouth akin to a lamprey]
- Teeth ring the mouth
- Includes multiple layers that go down the throat
Gulper Mouth (CCCats) (Unseen Affliction)
[Mouth extends off the face and can open very widely]
- Mouth extends beyond the bounds of the face or body, and can open unnaturally wide
Headless (CCCats) (Unseen Affliction)
[Head is entirely missing]
- Head is missing from its standard spot on the neck
- Can expose flesh and bone that would be there had the head been severed, or may simply be a flat surface
- Crowns and mouth will form on the next closest part, which is usually the top of the neck. Alternatively, no mouth is necessary.
- Magic may manifest as a representation of the head if using magic defect
Nose (Lore Breaking)
[The CCCat has nostrils or a nose]
- This trait cannot be used and must be updated if redesigned
Common Body (Crooks) (Common)
[This includes all Common Traits for a Crook’s Body. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]
- Body Type - [Bony, Thin, Athletic, Chubby, Fat, etc are all possible]
- Alternate Forms - [Crooks can canonically shift between a humanoid form, anthro form, sphinx form, centaur form, faun form, etc. These must resemble the official base form of the design, and should not have trait or design changes]
- Human Form - [Crooks can shift into a near-human form. They retain their face patch and eye clusters even in a human form. They must also keep their pointy teeth]
- Horns/Spikes - [Anywhere on body, any amount that does not obscure the Crook. Includes antlers]
- Varying Head Shapes - [Any head shape, however it cannot be humanoid]
Knuckle Bones - [On the top joint of each hand/foot digit, a horn or bony protrusion is present. This can be shaped in various ways, be pointy, blunt, or flat]
Quills/Whiskers (Uncommon)
[Thin long strands that grow on the body]
- A various amount of long quill or whisker like protrusions from the body
- May have simple shapes on the end, similar to a peacock's crest
- Can be used for flexible dragon-like whiskers
- Cannot be complex in shape or resemble CCCat Crowns
- Not considered a fur type
Multi-Colored Knuckles (Uncommon)
[Knuckle bones have multiple colors present]
- Any difference in color across all knuckle bones
- Includes patterned knuckle bones
- Can be any number of colors
- Bones may also be multi-colored
Connected Knuckles (Uncommon)
[Knuckles are connected or merge together]
- Two or more of the knuckle bones are connected on the same hand or foot
- Can create a single connected knuckle as long as it spans all or many fingers. All fingers must have a knucklebone