Traits

[ Click here for Visual Sorter! ]

Twin Tail

Twin Tail (Gravents) (Rare)

Category: Tails
Species: Gravents

[Tail with a single split longer than half its length]

  • Tail splits once past half the tail length
  • Can be applied to any number of tails
  • Each tail top can be affected by tail tip traits
  • Cannot split at the base. This would be considered another tail
Object Tail Tip

Object Tail Tip (Myth)

Category: Tails
Species: Gravents

[Tail ends in an object of some kind]

  • Tail can end in an object such as a bell, a rose or plant, a microphone, weapons, rattlesnake rattler, etc.
  • Objects with multiple parts to it such as chains or multiple materials may be used as long as those parts would naturally appear as part of that object [Example: A lantern may hang from a short chain, have glass paneling, and metal casing. It would not include extra inserts such as candles, but those could be added as accessories]
  • This trait is not needed when using Object Growth unless the object is different than the Object Growth [Example: A lantern tail with moss Object Growth]
  • If the object glows [Light Bulb] or is metallic [Bell], it can have those effects, but the design would still require those respective marking traits if they were to appear elsewhere on the body.
  • Cannot appear to replace the tail with an object
  • Cannot have elemental effects
109-image.pngCan be applied via the Object Amalgamation
(Can be swapped to any same-species trait the item applies.)
Hand Tail

Hand Tail (Gravents) (Aetherial)

Category: Tails
Species: Gravents

[Tail ends in a hand shape, but is still flat. Prehensile]

Multiple Tails (2-3)

Multiple Tails (2-3) (Gravents) (Rare)

Category: Tails
Species: Gravents

[Multiple tails located in standard tail placement]

  • Can be any number of tails between 2 or 3
  • Must be placed in standard tail location
  • Tails do not need to be the same
  • Tails may be affected by all tail traits, and require only one trait to cover all tails
  •  
Multiple Tails (4-5)

Multiple Tails (4-5) (Gravents) (Myth)

Category: Tails
Species: Gravents

[Multiple tails located in standard tail placement]

  • Can be any number of tails between 4 or 5
  • Must be placed in standard tail location
  • Tails do not need to be the same
  • Tails may be affected by all tail traits, and require only one trait to cover all tails
  •  
Multiple Tails (6-10)

Multiple Tails (6-10) (Gravents) (Aetherial)

Category: Tails
Species: Gravents

[Multiple tails located in standard tail placement]

  • Can be any number of tails between 6 or 10
  • Must be placed in standard tail location
  • Tails do not need to be the same
  • Tails may be affected by all tail traits, and require only one trait to cover all tails
  •  
Overgrown Tail

Overgrown Tail (Gravents) (Myth)

Category: Tails
Species: Gravents

[Tail that is very clearly larger than is proportional to the character]

  • Can be applied to the entire tail, certain tail traits only [Example: Overgrown Spade], or both. May effect all tails a character has
  •  

10-image.pngCan be applied via the Overgrowth Elixir.
(Can be swapped to any same-species trait the item applies.)
Aquatic Influence (Tail)

Aquatic Influence (Tail) (Myth)

Category: Tails
Species: Gravents

[Tail that has aquatic features, denoted by a Caudal fin of some kind]

  • Tail requires a caudal fin, can resemble a ray, a seal-like tail, or can be clearly a tentacle with suckers.
  • Tail may also have fins on the tail only.
  • The Gravent may also additionally have gills or webbing on their tail or elsewhere on their body.
  • Tail must still be flat
  •  
  • If applied to a design via the Aquatic Ink item, this trait cannot be swapped to any other trait.

Arthropod Influence (Tail)

Arthropod Influence (Tail) (Myth)

Category: Tails
Species: Gravents

[Tail that has arthropod features]

  • Tail has arthropod features such as chitinous plating, segmentation, bug-like antennae, pincers/mandibles, etc.
  • Can resemble a bug's tail or abdomen, like a scorpion tail, spider abdomen, lobster tail, or centipede-esque
  • Naturally allows for chitinous plating and small mouth/face mandibles or pedipalps in addition to the tail trait
  • Tail must still be flat
  • Cannot have additional bug-like limbs unless using Unusable Limbs

43-image.pngCan be applied via the Stinger Sourpop.
(Can be swapped to any same-species trait the item applies.)
Common Tails (Gravents)

Common Tails (Gravents) (Common)

Category: Tails
Species: Gravents

This includes all Common Traits for a Gravent’s Tail. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO

  • Spaded Tail
  • Shape Tipped Tail
  • Square Tail
  • Pointed Tail
  • Notched Tail
  • Shaped Tails - [Tails have a fairly wide range of shapes available for use]
  • Hooked Tail
  • Tails may be oriented horizontally or vertically

Royal Tail Strands

Royal Tail Strands (Uncommon)

Category: Tails
Species: Gravents

[Additional flat strands of the tail that are simple and generally longer than the rest of the tail]

6-image.pngCan be applied via the Silky Brush.
(Can be swapped to other same-species traits the item applies.)
Fan Tail

Fan Tail (Uncommon)

Category: Tails
Species: Gravents

[A wide tail that is wider than it is long]

Layered Tail

Layered Tail (Rare)

Category: Tails
Species: Gravents

[A tail that follows standard length, but has sections that appear layered atop each other]

Box Kite Tail

Box Kite Tail (Rare)

Category: Tails
Species: Gravents

[Tail that follow the structure of a box kite]

No Tail

No Tail (Gravents) (Lore Breaking)

Category: Tails
Species: Gravents

[No tail is present]

  • Cannot be applied to a design
  • Must be updated in any subsequent redesigns if a Gravent posesses this trait
18 results found.