Traits
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Common Eye (CCCats) (Common)
[This includes all Common Traits for CCCat Eyes. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]
- Saturated/Living Eye - [Eye is bright and saturated with a pupil of the same but slightly darker color. This color range implies a living CCCat. Standard Eye cannot dip below 43% Saturation and Value on an HSV/B scale. Please submit a flat and unshaded eye reference when submitting a MYO or Redesign]
- Slit Pupil - [Pupils are able to dilate but must retain their base shape]
- Round Pupil - [Pupils are able to dilate but must retain their base shape]
Square Pupil (Uncommon)
[Any diamond, rectangular, square or goat shaped pupil]
- Pupil is goatlike, square, rectangular or diamond shaped. Can be soft or hard edged
- Pupil may be naturally horizontal in alignment
- This trait is not needed if Patterned Eye is used
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Dual-Colored Eye (Uncommon)
[Eye that has a differing hue between the pupil and base color]
- Hue is clearly different from the base color
- Includes if the pupil is lighter than the base of the eye
- To have a colored pupil on a Dead Eye, this trait is required
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Split Pupil (Uncommon)
[The pupil appears as though it is incompletely split in two but connected at the sides/midpoint]
- Can be applied to split or round pupils, or uncommon traits that effect pupil shape.
- Split does not need to be symmetrical, and can be oriented vertically, horizontally, or diagonally
- Pupils can be different sizes as long as they touch somehow.
- Pupils cannot be two seperate pupils, and must connect
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Central Colored Eye (Uncommon)
[Pupil has an additional colored ring around it]
- Can be applied to split or round pupils. Can also be combined with other uncommon eye traits.
- Ring of color can be similar or different to the hue of the base, and be lighter or darker.
- Ring should follow the shape of the pupil it surrounds.
- Pupil should not be a different hue from the base unless Dual-Colored Eye is used.
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Sectoral Eye (Uncommon)
[The eye's hue is split down the center, effecting the sclera or base color]
- Divide can be perfectly straight or more organically split
- Flecks or freckles of color may be present
- Pupil must reflect the hue of one of the two colors.
- Pupil should not be a different hue from the base unless Dual-Colored Eye is used.
- Cannot be more than two colors
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Patterned Eye (Rare)
[An eye that has any unique pattern or colors]
- Must have a clear "pupil" pattern or focal point
- Any living color may be used
- Symbols may be used such as exclaimation points, question marks, etc.
- Words or characters that are not Caster Speak may not be used for patterns.
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Patterned Eyes (Crooks) (Uncommon)
[An eye that has any unique pattern or colors]
- Must have a clear ""pupil"" pattern or focal point
- Any color may be used
- Symbols may be used such as exclaimation points, question marks, etc.
- Can apply to both True and Cluster eyes
- Words or characters that are not Caster Speak may not be used for patterns.
Patterned Eyes (Gravents) (Rare)
[An eye that has any unique pattern or colors]
- Must have a clear "pupil" pattern or focal point
- Symbols may be used such as exclaimation points, question marks, etc.
- Words or characters that are not Caster Speak may not be used for patterns.
Patterned Eyes (Rare)
[An eye that has any unique pattern or colors]
- Must have a clear "pupil" pattern or focal point
- Symbols may be used such as exclaimation points, question marks, etc.
- Words or characters that are not Caster Speak may not be used for patterns.
Opalescent Eye (CCCats) (Rare)
[Eye that reflects multiple hues, considered opalescent or multi-chrome]
- Eye reflects multiple colors, creating a multi-chrome look
- Can affect part or all of the eye
- Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Opalescent Eyes (Crooks) (Rare)
[Eye that reflects multiple hues, considered opalescent or multi-chrome]
- Eye reflects multiple colors, creating a multi-chrome look
- Can affect part or all of the eye
- Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
Opalescent Eyes (Uncommon)
[Eye that reflects multiple hues, considered opalescent or multi-chrome]
- Eye reflects multiple colors, creating a multi-chrome look
- Can affect part or all of the eye
- Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
Opalescent Eyes (Nautipods) (Rare)
[Eye that reflects multiple hues, considered opalescent or multi-chrome]
- Eye reflects multiple colors, creating a multi-chrome look
- Can affect part or all of the eye
- Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
Sparkling Eye (Rare)
[Eye that sparkles and reflects light akin to glitter]
- Sparkles must share hue with the base color of the markings
- Can affect part or all of the eye
- Sparkles cannot fall or trail from the eye
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Sparkling Eyes (Crooks) (Uncommon)
[Eye that sparkles and reflects light akin to glitter]
- Sparkles must share hue with the base color of the markings
- Can affect part or all of the eye
- Sparkles cannot fall or trail from the eye
Sparkling Eyes (Gravents) (Rare)
[Eye that sparkles and reflects light akin to glitter]
- Sparkles must share hue with the base color of the markings
- Can affect part or all of the eye
- Sparkles cannot fall or trail from the eye
Sparkling Eyes (Nautipods) (Rare)
[Eye that sparkles and reflects light akin to glitter]
- Sparkles must share hue with the base color of the markings
- Can affect part or all of the eye
- Sparkles cannot fall or trail from the eye
Metallic Eye (Rare)
[Eye that has a metallic and shiny sheen]
- Eye reflects a metallic sheen which is generally monotone, meaning highlights and shadows share general hue with the base color
- Can affect part of or all of the eye
- Should not make eye resemble an object
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Metallic Eyes (Crooks) (Rare)
[Eye that has a metallic and shiny sheen]
- Eye reflects a metallic sheen which is generally monotone, meaning highlights and shadows share general hue with the base color
- Can affect part of or all of the eye
- Should not make eye resemble an object