Traits
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Elongated Face Patch (Rare)
[Muzzle patch extends further down the face, usually onto neck]
- May encompass the eye and extend down the face to the neck or chest, or extend further back on the head
- Texture must match the same texture across the entire face patch and have clear separation
- Cannot encompass the entirety of the mouth. The corner of the mouth must not be located within the face patch
- External teeth cannot be located outside the face patch
Common Fur (Gravents) (Common)
This includes all Common Traits for a Gravent’s Fur/Coat. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO
- Sphinx Fur - [Hairless, or nearly hairless]
- Furred - [Can be curly, straight, wavy, etc. All hair textures available]
- Scaled - [No feathers or fur]
- Feathered - [No fur or scales]
- Mixed Feather, Fur, or Scaled
- Frankenstein Fur - [Patches of normal fur and furless patches separated by an abrupt change in length, including bald patches on the face]
- Opalescent Markings - [Certain markings may have a bird-like iridescence]
- Feather Crest - [Feathery crest akin to a cockatoo's that can move and emote]
- Eye Patch Marking Effect - [A Graven't eye patch can be glowing, metallic, opalescent, or sparkling without the need for the trait]
Sparkling Coat (CCCats) (Myth)
[Entire design that sparkles and reflects light akin to glitter]
- Inlcudes Sparkling Eye, Sparkling Teeth, and Sparkling Tongue Marking without the need for additional traits
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Crown or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body
- Can affect the crowns, claws, blood, bones, and organs
Sparkling Coat (Crooks) (Myth)
[Entire design that sparkles and reflects light akin to glitter]
- Inlcudes Sparkling Eyes and Sparkling Tendrils without the need for additional traits
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Tendrils or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body
- Can affect the teeth, tongue, claws, blood, bones, and organs
Sparkling Coat (Gravents) (Myth)
[Entire design that sparkles and reflects light akin to glitter]
- Inlcudes Sparkling Eyes without the need for additional traits
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Vent Wings or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body
- Can affect the claws, blood, bones, and organs
Particle Markings (Crooks) (Uncommon)
[Particles that trail randomly from a specific marking, similar to particle crowns]
- Must be small
- Must clearly emit from a specific marking
- Can be shaped
- Can be affected by marking traits. Sparkling Markings can change particles themselves into sparkles that trail off the body.
- Can be any color that appears on the body
- Cannot be large or mimic floating body pieces
- Cannot be turned off
Particle Markings (Gravents) (Uncommon)
[Particles that trail randomly from a specific marking, similar to particle crowns]
- Must be small
- Must clearly emit from a specific marking
- Can be shaped
- Can be affected by marking traits. Sparkling Markings can change particles themselves into sparkles that trail off the body.
- Can be any color that appears on the body
- Cannot be large or mimic floating body pieces
- Cannot be turned off
Glowing Markings (Crooks) (Rare)
[Markings that glow and emit light]
- Can be any color, but glow must share hue with the base color of the markings
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the teeth, tongue, claws, blood, bones, and organs
Glowing Markings (Gravents) (Rare)
[Markings that glow and emit light]
- Can be any color, but glow must share hue with the base color of the markings
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
- Can be applied to the eye patch without the need for this trait
- Cannot effect teeth, vents, or vent wings
Color-Changing Markings (Crooks) (Myth)
[Markings that change color for a total of two alternate base colors]
- Markings can change from one color to another, for a total of two different color versions
- Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Does not effect eyes
- Cannot be stacked
Color-Changing Markings (Gravents) (Myth)
[Markings that change color for a total of two alternate base colors]
- Markings can change from one color to another, for a total of two different color versions
- Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Does not effect Vents or Vent Wings
- Cannot be stacked
Color-Changing Coat (Crooks) (Myth)
[Base coat that changes color for a total of two alternate base colors]
- Base coat can change from one color to another, for a total of two different color versions
- Base coat is considered the color that all other markings are on top of
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Cannot be stacked
Color-Changing Coat (Gravents) (Myth)
[Base coat that changes color for a total of two alternate base colors]
- Base coat can change from one color to another, for a total of two different color versions
- Base coat is considered the color that all other markings are on top of
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Cannot be stacked