Metallic Markings
(Rare)
Metallic Markings (CCCats) (Rare)
Click to search ML for trait[Markings that have a metallic and shiny sheen]
- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
- If crowns are metallic, they should not resemble items
Opalescent Markings
(Rare)
Opalescent Markings (CCCats) (Rare)
Click to search ML for trait[Markings that reflect multiple hues, considered opalescent or multi-chrome]
- Can be any color, and reflections are multi-hue, meaning highlights and shadows may reflect hues different to the base. Base color should still be somewhat clear
- Can be opalescent or multi-chrome
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
Glowing Markings
(Rare)
Glowing Markings (CCCats) (Rare)
Click to search ML for trait[Markings that glow and emit light]
- Can be any color, but glow must share hue with the base color of the markings
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
Sparkling Markings
(Rare)
Sparkling Markings (CCCats) (Rare)
Click to search ML for trait[Markings that sparkle and reflect light akin to glitter]
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Crown or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the crowns, claws, blood, bones, and organs
Multiple Ears (5-6)
(Rare)
Multiple Ears (5-6) (CCCats) (Rare)
Click to search ML for trait[5 to 6 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Linked Ears
(Rare)
Patterned Eye
(Rare)
Patterned Eye (Rare)
Click to search ML for trait[An eye that has any unique pattern or colors]
- Must have a clear "pupil" pattern or focal point
- Any living color may be used
- Symbols may be used such as exclaimation points, question marks, etc.
- Words or characters that are not Caster Speak may not be used for patterns.
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Opalescent Eye
(Rare)
Opalescent Eye (CCCats) (Rare)
Click to search ML for trait[Eye that reflects multiple hues, considered opalescent or multi-chrome]
- Eye reflects multiple colors, creating a multi-chrome look
- Can affect part or all of the eye
- Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Sparkling Eye
(Rare)
Sparkling Eye (Rare)
Click to search ML for trait[Eye that sparkles and reflects light akin to glitter]
- Sparkles must share hue with the base color of the markings
- Can affect part or all of the eye
- Sparkles cannot fall or trail from the eye
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Metallic Eye
(Rare)
Metallic Eye (Rare)
Click to search ML for trait[Eye that has a metallic and shiny sheen]
- Eye reflects a metallic sheen which is generally monotone, meaning highlights and shadows share general hue with the base color
- Can affect part of or all of the eye
- Should not make eye resemble an object
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Glowing Eye
(Rare)
Glowing Eye (CCCats) (Rare)
Click to search ML for trait[Eye that glows and emits light]
- Glow must share hue with the base color of the markings
- Can affect part or all of the eye
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Multi-Form Eye
(Rare)
Multi-Form Eye (Rare)
Click to search ML for trait[The eye changes between each new form of the CCCat. Any new eye traits added must be counted additionally, but the eye can switch color and pattern between forms using this trait. ]
- This trait is only applicable when a design has Multiple Forms. If the design has more than one additional form, only once instance of this trait is needed.
- Each eye is attached to a form, and changes when the forms change.
- Traits may differ between each eye, but require the additional traits present. If the eyes share a trait, only one instance of that trait is needed
- Eye does not change unless the form changes.
- Eye is not an additional eye, but is the base eye changing form.
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
- If applied to a design via the Enchanted Headlight item, this trait cannot be swapped to any other trait.
Multi-Form Tongue
(Rare)
Multi-Form Tongue (Rare)
Click to search ML for trait[The tongue changes between each new form of the CCCat. Any new tongue traits added must be counted additionally, but the tongue can switch color and pattern between forms using this trait. ]
- This trait is only applicable when a design has Multiple Forms. If the design has more than one additional form, only once instance of this trait is needed.
- Each tongue is attached to a form, and changes when the forms change.
- Traits may differ between each tongue, but require the additional traits present. If the tongues share a trait, only one instance of that trait is needed
- Tongue does not change unless the form changes.
- Tongue is not an additional or different tongue, but is the base tongue changing form.
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Saber Teeth
(Rare)
Saber Teeth (CCCats) (Rare)
Click to search ML for trait[Two large upper-mouth teeth, externally visible, or fangs that do not extend from the mouth]
- Can be long sabers or shorter fangs that do not extend from the mouth
- This trait can be stacked to allow for multiple sets of Sabers
Tusks
(Rare)
Tipsy-Turvy Teeth
(Rare)
Tipsy-Turvy Teeth (CCCats) (Rare)
Click to search ML for trait[Two large teeth, one placed on the lower jaw and one placed on the upper jaw in opposite spots of the mouth]
- Can be long teeth or shorter fangs that do not extend from the mouth
- Must be opposite from one another to some extent, cannot directly overlap
- This trait can be stacked to allow for multiple sets of Tipsy Turvy Teeth
- Does not require the use of Saber Teeth or Tusks alongisde, but may be combined with them
Snaggletooth
(Rare)
Snaggletooth (CCCats) (Rare)
Click to search ML for trait[One tooth that is larger than the others or protrudes from the mouth]
- Can be a long tooth or shorter fang that does not extend from the mouth
- Counts for one larger Saber, Tusk, or Fang
- Does not stack, as stacking would turn this trait into Saber, Tusks, or Tipsy-Turvy Teeth
Twin Tongue
(Rare)
Twin Tongue (Rare)
Click to search ML for trait[The tongue splits up to halfway down its length]
- Each tongue tip can be affected by tongue tip traits
- Cannot split more than halfway down the tongue
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Patternless Tongue
(Rare)
Patternless Tongue (Rare)
Click to search ML for trait[Tongue with no pattern or that only has a gradient of color]
- Tongue is either completely solid in color or is a multicolored gradient with no pattern
- Cannot be affected by tongue marking traits
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Hydra Tongue
(Rare)
Hydra Tongue (Rare)
Click to search ML for trait[Tongue with multiple splits at the tongue tip]
- Can be split 3-4 times at the tip
- Counted by number of tongue tips
- Cannot split more than a quarter up the tongue
- Should not resemble a hand
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)