Wing Ears
(Myth)
Wing Ears (CCCats) (Myth)
Click to search ML for trait[Ears are replaced with or heavily resemble wings]
- Wing Ears can be bat ears, feathered ears, or a mix of them both
- Grants Levitation magic.
- Can articulate, bend, and fold up.
- Effects all ears
- Cannot be placed anywhere that would be unusual for ears (no ears on the back of head, under the jaw, on the neck, etc.)
Wing Ears
(Myth)
Wing Ears (Crooks) (Myth)
Click to search ML for trait[Ears are replaced with or heavily resemble wings]
- Wing Ears can be bat ears, feathered ears, or a mix of them both
- Grants Levitation magic.
- Can articulate, bend, and fold up.
- Effects all ears
- Cannot be placed anywhere that would be unusual for ears (no ears on the back of head, under the jaw, on the neck, etc.)
Pattern-Shifting Eye (1-5)
(Myth)
Pattern-Shifting Eye (1-5) (CCCats) (Myth)
Click to search ML for trait[Pattern of a single eye can change]
- Creates 2-5 patterns that the eye can switch between at will.
- Colors should be shared between all eyes if the base color is different OR eyes must share a base color to allow different colors in the pupil.
- Does not require the Patterned Eye trait, as it is automatically included within the trait automatically
- This trait does not create separate eyes, only shifting eye patterns
- Eyes must not look like they are multiple different eyes
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Overgrown Teeth
(Myth)
Overgrown Teeth (CCCats) (Myth)
Click to search ML for trait[Teeth that are very clearly larger than are proportional to the character]
- Includes "Needle" Teeth, meaning that all teeth are overgrown. Usually this leads to the mouth being unable to fully close
- This trait does not require Saber Teeth, Tusks, Tipsy-Turvy Teeth, or Snaggletooth, and the trait can effect only certain teeth.
Extra Rows of Teeth
(Myth)
Extra Rows of Teeth (CCCats) (Myth)
Click to search ML for trait[Extra rows of teeth, shown as full rows behind the front row]
- Rows of teeth should be placed behind the main row
- Teeth traits can apply
- Different rows can have different traits, but must have all traits listed
- Up to two additional rows can be added
Odd-Shaped Tongue
(Myth)
Odd-Shaped Tongue (CCCats) (Myth)
Click to search ML for trait[Tongue is strangely shaped]
- Includes unnatural tapers, non-spike protrusions, natural holes, intricate shapes, and notches.
- Any tongue shape changing traits (Hydra Tongue, Spiked Tongue) can be applied to this tongue type freely without needing to use the traits.
- Tongue cannot resemble an object, hand, or creature with this trait
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Odd-Shaped Tongue
(Myth)
Odd-Shaped Tongue (Crooks) (Myth)
Click to search ML for trait[Tongue is strangely shaped]
- Includes unnatural tapers, non-spike protrusions, natural holes, intricate shapes, and notches.
- Any tongue shape changing traits (Hydra Tongue, Spiked Tongue) can be applied to this tongue type freely without needing to use the traits.
- Tongue cannot resemble an object, hand, or creature with this trait
Overgrown Tongue
(Myth)
Overgrown Tongue (Myth)
Click to search ML for trait[Tongue that is very clearly larger than are proportional to the character]
- Tongue length, width, and/or general size is affected
- All traits applied to the tongue may be affected by this trait
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Metallic Tongue
(Myth)
Metallic Tongue (Myth)
Click to search ML for trait[Tongue that has a metallic and shiny sheen]
- Entire tongue or multiple colors on the tongue reflect a metallic sheen. This is generally monotone, meaning highlights and shadows share general hue with the base color
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Opalescent Tongue
(Myth)
Opalescent Tongue (Myth)
Click to search ML for trait[Tongue that reflects light in multiple hues, considered opalescent or multi-chrome]
- Entire tongue or multiple colors on the tongue reflect multiple colors, creating a multi-chrome look
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Glowing Tongue
(Myth)
Glowing Tongue (Myth)
Click to search ML for trait[Tongue that glows and emits light]
- Entire tongue or multiple colors on the tongue glows
- Can be any living color, but glow must share hue with the base color of the markings
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Sparkling Tongue
(Myth)
Sparkling Tongue (Myth)
Click to search ML for trait[Tongue that sparkles and reflects light akin to glitter]
- Entire tongue or multiple colors on the tongue sparkle
- Sparkles must share hue with the base color
- Sparkles cannot fall off of the tongue
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
10-20 Crownspikes
(Myth)
10-20 Crownspikes (Myth)
Click to search ML for trait[10-20 crownspikes total]
- Counts for the total crowns across all parts of the body
1-2 Crownspikes
(Myth)
1-2 Crownspikes (Myth)
Click to search ML for trait[1-2 crownspikes total]
- Counts for the total crowns across all parts of the body
Crowns on Lower Body
(Myth)
Crowns on Lower Body (Myth)
Click to search ML for trait[Crowns are located somewhere other than the head]
- Crowns are located anywhere below where the head meets the neck
- Can be placed on the ears, Horns/Spikes, wings, limbs, etc
- Crowns can be asymmetric, placed in multiple spots, or dispersed across the body
- If crowns are located on the wings, when the wings are hidden, the crowns are automatically placed on the closest part of the back
- This trait also allows for crowns to be placed on the face, forehead, and standard head placements without the need for additional traits
- Cannot be used to put the crowns in the mouth, on the eye, or on the tongue
Overgrown Crown
(Myth)
Overgrown Crown (Myth)
Click to search ML for trait[Crowns that are very clearly larger than are proportional to the character]
- Can be applied to the entire crown, certain crownspikes, or certain crown traits [Such as Floating Crown Piece].
- If applied to a design via the Overgrowth Elixir item, this trait cannot be swapped to any other trait.
Split Tail (11-20)
(Myth)
Split Tail (11-20) (CCCats) (Myth)
Click to search ML for trait[Tail splits up to 20 times]
- Up to 20 splits
- Traits that affect tail tips may apply to all tail tips present
- Counted by number of splits present in the tail
- Splits can begin at different parts of the tail but cannot be more than half of the tail length
- Splits can merge back together. The split and merged end count as a total of 2 splits
- Counts TOTAL splits across all tails
- Cannot split more than halfway down the tail
Split Tail (11-15)
(Myth)
Split Tail (11-15) (Crooks) (Myth)
Click to search ML for trait[Tail splits up to 15 times]
- Up to 15 splits
- Traits that affect tail tips may apply to all tail tips present
- Counted by number of splits present in the tail
- Splits can begin at different parts of the tail but cannot be more than half of the tail length
- Splits can merge back together. The split and merged end count as a total of 2 splits
- Counts TOTAL splits across all tails
- Cannot split more than halfway down the tail
Object Tail Tip
(Myth)
Object Tail Tip (Myth)
Click to search ML for trait[Tail ends in an object of some kind]
- Tail can end in an object such as a bell, a rose or plant, a microphone, weapons, rattlesnake rattler, etc.
- Objects with multiple parts to it such as chains or multiple materials may be used as long as those parts would naturally appear as part of that object [Example: A lantern may hang from a short chain, have glass paneling, and metal casing. It would not include extra inserts such as candles, but those could be added as accessories]
- This trait is not needed when using Object Growth unless the object is different than the Object Growth [Example: A lantern tail with moss Object Growth]
- If the object glows [Light Bulb] or is metallic [Bell], it can have those effects, but the design would still require those respective marking traits if they were to appear elsewhere on the body.
- Cannot appear to replace the tail with an object
- Cannot have elemental effects
Hand Tail
(Myth)
Hand Tail (CCCats) (Myth)
Click to search ML for trait[Tail ends in a hand]
- Tail ends in a hand that matches standard CCCat anatomy and sizing. Must have claws
- Can be affected by Funky Feet