Traits
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Multiple Eyes (4-10) (Unseen Affliction)
[CCCat has up to 9 additional eyes apart from their standard eye (10 total eyes)]
- Eyes do not need to look visually similar, and are separate eyes that exist simultaneously.
- ALL eyes may be effected by a single trait [Example: Patterned Eye is only needed once to count across all eyes]
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Object Eye (Unseen Affliction)
[CCCat’s eye is replaced with an object that stands in place of and functions as the eye]
- Entire eye is replaced by an object that stands in place of and functions like an eye naturally would
- Should retain standard eye shape
- Should have a pupil/focal point
- Examples include food items such as gumballs, donuts, takoyaki, bells, snow globes, balls of yarn, and artificial/robotic
- Does not need to follow living eye color rules
Living Eye (Unseen Affliction)
[Essence within the eye forms a living shape]
- Essence manifests as a living shape, sich as a bird, fish, or worm. You may to an extent invent a creature, but it should not be a seperate character or being from the CCCat
- Creature can animate and move
- Appears as though the creature is held within a glass orb
- To create a terrarium or fish tank effect, this can be combined with Elemental Eye
- Does not need to follow living color rules
- Should not resemble a canon skire species or other original species
Shattered Eye (Unseen Affliction)
[Eye is entirely shattered]
- Pieces must remain in proximity, and are bound by essence floating in the center
- Does not need to follow living color rules
Shaped Eyeball (Unseen Affliction)
[The eyeball is shaped like a simple shape that is not a sphere]
- Can be a cube, ring, cylinder, rectangle, or other simple shape
- Must have a pupil and be readable as an eye
- Cannot be overly complex
Full Body Cluster Eyes (Unseen Affliction)
[Eyes that cover the entire body]
- True Eyes must still remain distinct
- Must cover a large degree of the body or the entirety of the body
- There is no limit to the number of eyes
- If clusters are separate, they must still contain a minimum of 3 eyes
Multiple Tongues (4-10) (CCCats) (Unseen Affliction)
[CCCat has up to 9 additional tongues apart from their standard tongue (10 total tongues)]
- Tongues do not need to look visually similar, and are separate tongues that exist simultaneously.
- ALL tongues may be effected by a single trait [Example: Patternless Tongue is only needed once to effect all tongues]
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue . Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Hand Tongue (Unseen Affliction)
[The tongue ends in a prehensile hand]
- Tongue ends in a prehensile hand
- Must match general size and anatomy of a CCCat hand
- Does not need to follow living color rules
Living Tongue (Unseen Affliction)
[The tongue resembles a creature or has a mouth on the end]
- Tongue resembles a creature such as a snake, eel, centipede, etc
- Tongue ends in a mouth
- Does not need to follow living color rules
- Living Tongue may not have eyes
- Living Tongue may not resemble an existing Skire species or other original species
Separated Wormling (Unseen Affliction)
[The wormling exists outside of the host body]
- Wormling usually clings to body and must remain in close proximity to it, similar to a CCCat's eye.
- Removes tongue
- Wormling does not need to follow living color rules
Overgrown Mouth (CCCats) (Unseen Affliction)
[Mouth extends down the body beyond the stadard length of the jaw]
- Mouth by default extends down the neck
- Teeth should be present through the entire mouth by default
- Can be combined with Mouth Elsewhere on Body
- If affecting limbs or opposing sides, it can be symmetrical
Overgrown Mouth (Crooks) (Unseen Affliction)
[Mouth extends down the body beyond the stadard length of the jaw]
- Mouth by default extends down the neck
- Teeth should be present through the entire mouth by default
- Can be combined with Mouth Elsewhere on Body
- If affecting limbs or opposing sides, it can be symmetrical
Limbless (CCCats) (Unseen Affliction)
[Naturally missing limbs]
- Can be naturally missing one arm, both arms, one leg, or both legs. Does not need to effect the entire arm
- Missing limbs due to injury are not traited
Lamprey Mouth (CCCats) (Unseen Affliction)
[Teeth are ringed around the mouth akin to a lamprey]
- Teeth ring the mouth
- Includes multiple layers that go down the throat
Gulper Mouth (CCCats) (Unseen Affliction)
[Mouth extends off the face and can open very widely]
- Mouth extends beyond the bounds of the face or body, and can open unnaturally wide
Headless (CCCats) (Unseen Affliction)
[Head is entirely missing]
- Head is missing from its standard spot on the neck
- Can expose flesh and bone that would be there had the head been severed, or may simply be a flat surface
- Crowns and mouth will form on the next closest part, which is usually the top of the neck. Alternatively, no mouth is necessary.
- Magic may manifest as a representation of the head if using magic defect
Wormling Body (CCCats) (Unseen Affliction)
[Part of the body is replaced by the wormling, such as the tail, arms, legs, or neck]
- Wormling replaces a single part of the body
- Examples: Tail, Leg, Arm, Neck, Body
Wormling Body (Crooks) (Unseen Affliction)
[Part of the body is replaced by the wormling, such as the tail, arms, legs, or neck]
- Wormling replaces a single part of the body
- Examples: Tail, Leg, Arm, Neck, Body
Limbless (Crooks) (Unseen Affliction)
[Naturally missing limbs]
- Can be naturally missing one arm, both arms, one leg, or both legs. Does not need to effect the entire arm
- Missing limbs due to injury are not traited
Limbless (Gravents) (Unseen Affliction)
[Naturally missing limbs]
- Can be naturally missing one arm, both arms, one leg, or both legs. Does not need to effect the entire arm
- Missing limbs due to injury are not traited