Traits
[ Click here for Visual Sorter! ]
Odd-Shaped Tongue (Crooks) (Myth)
[Tongue is strangely shaped]
- Includes unnatural tapers, non-spike protrusions, natural holes, intricate shapes, and notches.
- Any tongue shape changing traits (Hydra Tongue, Spiked Tongue) can be applied to this tongue type freely without needing to use the traits.
- Tongue cannot resemble an object, hand, or creature with this trait
Overgrown Tongue (Myth)
[Tongue that is very clearly larger than are proportional to the character]
- Tongue length, width, and/or general size is affected
- All traits applied to the tongue may be affected by this trait
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Metallic Tongue (Myth)
[Tongue that has a metallic and shiny sheen]
- Entire tongue or multiple colors on the tongue reflect a metallic sheen. This is generally monotone, meaning highlights and shadows share general hue with the base color
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Opalescent Tongue (Myth)
[Tongue that reflects light in multiple hues, considered opalescent or multi-chrome]
- Entire tongue or multiple colors on the tongue reflect multiple colors, creating a multi-chrome look
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Glowing Tongue (Myth)
[Tongue that glows and emits light]
- Entire tongue or multiple colors on the tongue glows
- Can be any living color, but glow must share hue with the base color of the markings
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Sparkling Tongue (Myth)
[Tongue that sparkles and reflects light akin to glitter]
- Entire tongue or multiple colors on the tongue sparkle
- Sparkles must share hue with the base color
- Sparkles cannot fall off of the tongue
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Multiple Tongues (7-8) (Crooks) (Myth)
[Adds up to 7 additional tongues apart from their standard tongue for a total of 8]
- Tongues do not need to look visually similar
- All tongues can be affected by one tongue trait [Example: All three can have a shaped tip using x1 use ofShaped Tongue Tip, and do not need to match at all]
Odd-Shaped Tongue (Gravents) (Myth)
[Tongue is strangely shaped]
- Includes unnatural tapers, non-spike protrusions, natural holes, intricate shapes, and notches.
- Any tongue shape changing traits (Hydra Tongue, Spiked Tongue) can be applied to this tongue type freely without needing to use the traits.
- Tongue cannot resemble an object, hand, or creature with this trait
Color-Changing Tongue (Myth)
[Tongue that changes to one entirely new set of colors]
- Tongue has a single alternate color palette
- Alternatively, only specific colors can change
- Patterns on the tongue do not change
- CCCATS - A CCCat’s tongue must be above 43% saturation and value to be considered a living tongue. Please provide a flat and unshaded tongue reference when submitting a MYO or Redesign (MYO and Redesign Guide)
10-20 Crownspikes (Myth)
[10-20 crownspikes total]
- Counts for the total crowns across all parts of the body
1-2 Crownspikes (Myth)
[1-2 crownspikes total]
- Counts for the total crowns across all parts of the body
Crowns on Lower Body (Myth)
[Crowns are located somewhere other than the head]
- Crowns are located anywhere below where the head meets the neck
- Can be placed on the ears, Horns/Spikes, wings, limbs, etc
- Crowns can be asymmetric, placed in multiple spots, or dispersed across the body
- If crowns are located on the wings, when the wings are hidden, the crowns are automatically placed on the closest part of the back
- This trait also allows for crowns to be placed on the face, forehead, and standard head placements without the need for additional traits
- Cannot be used to put the crowns in the mouth, on the eye, or on the tongue
Overgrown Crown (Myth)
[Crowns that are very clearly larger than are proportional to the character]
- Can be applied to the entire crown, certain crownspikes, or certain crown traits [Such as Floating Crown Piece].
- If applied to a design via the Overgrowth Elixir item, this trait cannot be swapped to any other trait.
Split Tail (11-20) (CCCats) (Myth)
[Tail splits up to 20 times]
- Up to 20 splits
- Traits that affect tail tips may apply to all tail tips present
- Counted by number of splits present in the tail
- Splits can begin at different parts of the tail but cannot be more than half of the tail length
- Splits can merge back together. The split and merged end count as a total of 2 splits
- Counts TOTAL splits across all tails
- Cannot split more than halfway down the tail
Split Tail (11-15) (Crooks) (Myth)
[Tail splits up to 15 times]
- Up to 15 splits
- Traits that affect tail tips may apply to all tail tips present
- Counted by number of splits present in the tail
- Splits can begin at different parts of the tail but cannot be more than half of the tail length
- Splits can merge back together. The split and merged end count as a total of 2 splits
- Counts TOTAL splits across all tails
- Cannot split more than halfway down the tail
Object Tail Tip (Myth)
[Tail ends in an object of some kind]
- Tail can end in an object such as a bell, a rose or plant, a microphone, weapons, rattlesnake rattler, etc.
- Objects with multiple parts to it such as chains or multiple materials may be used as long as those parts would naturally appear as part of that object [Example: A lantern may hang from a short chain, have glass paneling, and metal casing. It would not include extra inserts such as candles, but those could be added as accessories]
- This trait is not needed when using Object Growth unless the object is different than the Object Growth [Example: A lantern tail with moss Object Growth]
- If the object glows [Light Bulb] or is metallic [Bell], it can have those effects, but the design would still require those respective marking traits if they were to appear elsewhere on the body.
- Cannot appear to replace the tail with an object
- Cannot have elemental effects
Hand Tail (CCCats) (Myth)
[Tail ends in a hand]
- Tail ends in a hand that matches standard CCCat anatomy and sizing. Must have claws
- Can be affected by Funky Feet
Hand Tail (Crooks) (Myth)
[Tail ends in a hand]
- Tail ends in a hand that matches standard Crook anatomy and sizing. Must have knuckle bones
- Can be affected by Funky Feet