Traits
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Patterned Eyes (Rare)
[An eye that has any unique pattern or colors]
- Must have a clear "pupil" pattern or focal point
- Symbols may be used such as exclaimation points, question marks, etc.
- Words or characters that are not Caster Speak may not be used for patterns.
Opalescent Eye (CCCats) (Rare)
[Eye that reflects multiple hues, considered opalescent or multi-chrome]
- Eye reflects multiple colors, creating a multi-chrome look
- Can affect part or all of the eye
- Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Opalescent Eyes (Crooks) (Rare)
[Eye that reflects multiple hues, considered opalescent or multi-chrome]
- Eye reflects multiple colors, creating a multi-chrome look
- Can affect part or all of the eye
- Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
Opalescent Eyes (Nautipods) (Rare)
[Eye that reflects multiple hues, considered opalescent or multi-chrome]
- Eye reflects multiple colors, creating a multi-chrome look
- Can affect part or all of the eye
- Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
Sparkling Eye (Rare)
[Eye that sparkles and reflects light akin to glitter]
- Sparkles must share hue with the base color of the markings
- Can affect part or all of the eye
- Sparkles cannot fall or trail from the eye
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Sparkling Eyes (Gravents) (Rare)
[Eye that sparkles and reflects light akin to glitter]
- Sparkles must share hue with the base color of the markings
- Can affect part or all of the eye
- Sparkles cannot fall or trail from the eye
Sparkling Eyes (Nautipods) (Rare)
[Eye that sparkles and reflects light akin to glitter]
- Sparkles must share hue with the base color of the markings
- Can affect part or all of the eye
- Sparkles cannot fall or trail from the eye
Metallic Eye (Rare)
[Eye that has a metallic and shiny sheen]
- Eye reflects a metallic sheen which is generally monotone, meaning highlights and shadows share general hue with the base color
- Can affect part of or all of the eye
- Should not make eye resemble an object
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Metallic Eyes (Crooks) (Rare)
[Eye that has a metallic and shiny sheen]
- Eye reflects a metallic sheen which is generally monotone, meaning highlights and shadows share general hue with the base color
- Can affect part of or all of the eye
- Should not make eye resemble an object
Metallic Eyes (Rare)
[Eye that has a metallic and shiny sheen]
- Eye reflects a metallic sheen which is generally monotone, meaning highlights and shadows share general hue with the base color
- Can affect part of or all of the eye
- Should not make eye resemble an object
Glowing Eye (CCCats) (Rare)
[Eye that glows and emits light]
- Glow must share hue with the base color of the markings
- Can affect part or all of the eye
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Multi-Form Eye (Rare)
[The eye changes between each new form of the CCCat. Any new eye traits added must be counted additionally, but the eye can switch color and pattern between forms using this trait. ]
- This trait is only applicable when a design has Multiple Forms. If the design has more than one additional form, only once instance of this trait is needed.
- Each eye is attached to a form, and changes when the forms change.
- Traits may differ between each eye, but require the additional traits present. If the eyes share a trait, only one instance of that trait is needed
- Eye does not change unless the form changes.
- Eye is not an additional eye, but is the base eye changing form.
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
- If applied to a design via the Enchanted Headlight item, this trait cannot be swapped to any other trait.
Solid Eyes (Crooks) (Rare)
[No pattern is present in the eyes]
- Includes a solid single pupil, or having 2 or less distinct sections of the eye
- Can apply to both True and Cluster Eyes
Target Eyes (Rare)
[Multiple, target or spiral-like markings in eye]
Shaped Eyeball (Rare)
[Actual shape of eye is morphed. Unless the eye has another pupil trait, the pupil shape can match the shape of the eye]
Secondary Eye Colors (Rare)
[Eye has a secondary set of colors they can swap between]
- An eye may have its base and pupil color shift between one other color to another set of colors within the eye's current trait range.
- Eyes with patterns, dual color, sectoral eye, etc. may have their color change along with the base color of the eye.
- Effects on the eye such as sparkle, opalescent, or metallic do not change their effect but may change color with the eye.
- Cannot stack for multiple colors or multiple variants of eyes. Only applies once to allow one additional set of colors on an eye.
Secondary Eye Colors (Crooks) (Rare)
[Eyes have a secondary set of colors they can swap between]
- Eyes (cluster and/or true eyes) may have their base and pupil color shift between one other color to another set of colors.
- Eyes with patterns, dual color, sectoral eye, etc. do not have their shape change but may have their color change along with the base color of the eye.
- Effects on the eye such as sparkle, opalescent, or metallic do not change their effect but may change color with the eye.
- Cannot stack for multiple colors or multiple variants of eyes. Only applies once to allow one additional set of colors on a singular eye set.