Traits
[ Click here for Visual Sorter! ]
Pattern-Shifting Eye (6-10) (CCCats) (Touched)
Category: Eyes
Species: CCCats
[Pattern of a single eye can change]
- Creates 6-10 patterns that the eye can switch between at will.
- Colors should be shared between all eyes if the base color is different OR eyes must share a base color to allow different colors in the pupil.
- Does not require the Patterned Eye trait, as it is automatically included within the trait automatically
- This trait does not create separate eyes, only shifting eye patterns
- Eyes must not look like they are multiple different eyes
- CCCATS - A CCCat’s eye must be above 43% saturation and value to be considered a living eye. Please provide a flat and unshaded eye reference when submitting a MYO or Redesign (MYO and Redesign Guide)
Pattern-Shifting Eye (6-10) (Crooks) (Oddity)
Category: Eyes
Species: Crooks
[Pattern of eyes can change]
- Creates 6-10 patterns that the eye can switch between at will
- Does not require the Patterned Eye trait, as it is automatically included within the trait automatically
- Can apply to both True and Cluster eyes
- Each eye may have 10 patterns unique to that eye. All eyes do not have to share the same set of patterns
Pattern-Shifting Eye (6-10) (Gravents) (Aetherial)
Category: Eyes
Species: Gravents
[The pattern of the eye shifts. Patterns should have a similar base to avoid appearing as a completely different eye. This creates up to ten patterns total. This trait does not require the use of the Patterned Eye Trait, as it is included within this trait automatically]
Pattern-Shifting Eye (6-10) (Nautipods) (Abyssal)
Category: Eyes
Species: Nautipods
[The pattern of the eye shifts. Patterns should have a similar base to avoid appearing as a completely different eye. This creates up to ten patterns total. This trait does not require the use of the Patterned Eye Trait, as it is included within this trait automatically]
4 results found.