Floating Body Piece (11-15)
(Myth)
Floating Body Piece (11-15) (Gravents) (Myth)
Click to search ML for trait[Small, shaped object floating separately from the body]
- Must be an extension from an existing part, such as an ear, horn, tail tip, fur, etc.
- Must match a color that appears on the body, but may have patterning and be affected by marking traits
- May be shaped as long as they appear to be a continuation of a body part
- May be symmetrical or asymmetrical
- Cannot resemble objects
- Cannot be shapes that float around the body purely independantly
Floating Body Piece (11-15)
(Myth)
Floating Body Piece (11-15) (Nautipods) (Myth)
Click to search ML for trait[Small, shaped object floating separately from the body]
- Must be an extension from an existing part, such as an ear, horn, tail tip, fur, etc.
- Must match a color that appears on the body, but may have patterning and be affected by marking traits
- May be shaped as long as they appear to be a continuation of a body part
- May be symmetrical or asymmetrical
- Cannot resemble objects
- Cannot be shapes that float around the body purely independantly
Fused Mouth
(Myth)
Fused Mouth (Crooks) (Myth)
Click to search ML for trait[Mouth is fused via strips of skin]
- Can be straight, zig-zagged, or look semi-goopy
- Mouth can still be opened to some degree
Fused Mouth
(Myth)
Fused Mouth (Gravents) (Myth)
Click to search ML for trait[Mouth is fused via strips of skin]
- Can be straight, zig-zagged, or look semi-goopy
- Mouth can still be opened to some degree
Fused Mouth
(Myth)
Fused Mouth (Nautipods) (Myth)
Click to search ML for trait[Mouth is fused via strips of skin]
- Can be straight, zig-zagged, or look semi-goopy
- Mouth can still be opened to some degree
Color-Changing Markings
(Myth)
Color-Changing Markings (Crooks) (Myth)
Click to search ML for trait[Markings that change color for a total of two alternate base colors]
- Markings can change from one color to another, for a total of two different color versions
- Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Does not effect eyes
- Cannot be stacked
Color-Changing Markings
(Myth)
Color-Changing Markings (Gravents) (Myth)
Click to search ML for trait[Markings that change color for a total of two alternate base colors]
- Markings can change from one color to another, for a total of two different color versions
- Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Does not effect Vents or Vent Wings
- Cannot be stacked
Color-Changing Markings
(Myth)
Color-Changing Markings (Nautipods) (Myth)
Click to search ML for trait[Markings that change color for a total of two alternate base colors]
- Markings can change from one color to another, for a total of two different color versions
- Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Does not effect eyes
- Cannot be stacked
Color-Changing Coat
(Myth)
Color-Changing Coat (Crooks) (Myth)
Click to search ML for trait[Base coat that changes color for a total of two alternate base colors]
- Base coat can change from one color to another, for a total of two different color versions
- Base coat is considered the color that all other markings are on top of
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Cannot be stacked
Color-Changing Coat
(Myth)
Color-Changing Coat (Gravents) (Myth)
Click to search ML for trait[Base coat that changes color for a total of two alternate base colors]
- Base coat can change from one color to another, for a total of two different color versions
- Base coat is considered the color that all other markings are on top of
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Cannot be stacked
Color-Changing Coat
(Myth)
Color-Changing Coat (Nautipods) (Myth)
Click to search ML for trait[Base coat that changes color for a total of two alternate base colors]
- Base coat can change from one color to another, for a total of two different color versions
- Base coat is considered the color that all other markings are on top of
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Cannot be stacked
Pattern-Shifting Eye (1-5)
(Myth)
Pattern-Shifting Eye (1-5) (Crooks) (Myth)
Click to search ML for trait[Pattern of eyes can change]
- Creates 2-5 patterns that the eye can switch between at will
- Does not require the Patterned Eye trait, as it is automatically included within the trait automatically
- Can apply to both True and Cluster eyes
- Each eye may have 5 patterns unique to that eye. All eyes do not have to share the same set of patterns
Pattern-Shifting Eye (1-5)
(Myth)
Pattern-Shifting Eye (1-5) (Gravents) (Myth)
Click to search ML for trait[The pattern of the eye shifts. Patterns should have a similar base to avoid appearing as a completely different eye. This creates up to five patterns total. This trait does not require the use of the Patterned Eye Trait, as it is included within this trait automatically]
- If applied to a design via the Never-Ending Treat item, this trait cannot be swapped to any other trait.
Pattern-Shifting Eye (1-5)
(Myth)
Pattern-Shifting Eye (1-5) (Nautipods) (Myth)
Click to search ML for trait[The pattern of the eye shifts. Patterns should have a similar base to avoid appearing as a completely different eye. This creates up to five patterns total. This trait does not require the use of the Patterned Eye Trait, as it is included within this trait automatically]
Extra Rows of Teeth
(Myth)
Extra Rows of Teeth (Crooks) (Myth)
Click to search ML for trait[Extra rows of teeth, shown as full rows behind the front row]
- Rows of teeth should be placed behind the main row
- Teeth traits can apply
- Different rows can have different traits, but must have all traits listed
- Up to two additional rows can be added
Extra Rows of Teeth
(Myth)
Extra Rows of Teeth (Gravents) (Myth)
Click to search ML for trait[Extra rows of teeth, shown as full rows behind the front row]
- Rows of teeth should be placed behind the main row
- Teeth traits can apply
- Different rows can have different traits, but must have all traits listed
- Up to two additional rows can be added
Extra Rows of Teeth
(Myth)
Extra Rows of Teeth (Nautipods) (Myth)
Click to search ML for trait[Extra rows of teeth, shown as full rows behind the front row]
- Rows of teeth should be placed behind the main row
- Teeth traits can apply
- Different rows can have different traits, but must have all traits listed
- Up to two additional rows can be added
- NAUTIPODS - This applies to the mouth’s internal teeth rather than helm teeth
Overgrown Teeth
(Myth)
Overgrown Teeth
(Myth)
Overgrown Teeth (Gravents) (Myth)
Click to search ML for trait[Teeth that are very clearly larger than are proportional to the character]
- Can affect one part of the ear or the entire ear
- This trait does not require Saber Teeth, Tusks, Tipsy-Turvy Teeth, or Snaggletooth, and the trait can effect only certain teeth.
Overgrown Teeth
(Myth)