Shaped Socket Vent (Segmented)
(Myth)
Shaped Socket Vent (Segmented) (Myth)
Click to search ML for trait[Socket vents appear split into multiple parts]
Gravent Sizes (Myth)
(Myth)
Gravent Sizes (Myth) (Myth)
Click to search ML for traitAvailable to Gravents that possess a myth trait or higher. Does not count as an extra trait.
- Chibi Size - [Min 1’6”]
- Monster Size - [Max 5’0”]
Sparkling Coat
(Myth)
Sparkling Coat (Gravents) (Myth)
Click to search ML for trait[Entire design that sparkles and reflects light akin to glitter]
- Inlcudes Sparkling Eyes without the need for additional traits
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Vent Wings or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body
- Can affect the claws, blood, bones, and organs
Floating Body Piece (11-15)
(Myth)
Floating Body Piece (11-15) (Gravents) (Myth)
Click to search ML for trait[Small, shaped object floating separately from the body]
- Must be an extension from an existing part, such as an ear, horn, tail tip, fur, etc.
- Must match a color that appears on the body, but may have patterning and be affected by marking traits
- May be shaped as long as they appear to be a continuation of a body part
- May be symmetrical or asymmetrical
- Cannot resemble objects
- Cannot be shapes that float around the body purely independantly
Fused Mouth
(Myth)
Fused Mouth (Gravents) (Myth)
Click to search ML for trait[Mouth is fused via strips of skin]
- Can be straight, zig-zagged, or look semi-goopy
- Mouth can still be opened to some degree
Color-Changing Markings
(Myth)
Color-Changing Markings (Gravents) (Myth)
Click to search ML for trait[Markings that change color for a total of two alternate base colors]
- Markings can change from one color to another, for a total of two different color versions
- Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Does not effect Vents or Vent Wings
- Cannot be stacked
Color-Changing Coat
(Myth)
Color-Changing Coat (Gravents) (Myth)
Click to search ML for trait[Base coat that changes color for a total of two alternate base colors]
- Base coat can change from one color to another, for a total of two different color versions
- Base coat is considered the color that all other markings are on top of
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Cannot be stacked
Pattern-Shifting Eye (1-5)
(Myth)
Pattern-Shifting Eye (1-5) (Gravents) (Myth)
Click to search ML for trait[The pattern of the eye shifts. Patterns should have a similar base to avoid appearing as a completely different eye. This creates up to five patterns total. This trait does not require the use of the Patterned Eye Trait, as it is included within this trait automatically]
- If applied to a design via the Never-Ending Treat item, this trait cannot be swapped to any other trait.
Extra Rows of Teeth
(Myth)
Extra Rows of Teeth (Gravents) (Myth)
Click to search ML for trait[Extra rows of teeth, shown as full rows behind the front row]
- Rows of teeth should be placed behind the main row
- Teeth traits can apply
- Different rows can have different traits, but must have all traits listed
- Up to two additional rows can be added
Overgrown Teeth
(Myth)
Overgrown Teeth (Gravents) (Myth)
Click to search ML for trait[Teeth that are very clearly larger than are proportional to the character]
- Can affect one part of the ear or the entire ear
- This trait does not require Saber Teeth, Tusks, Tipsy-Turvy Teeth, or Snaggletooth, and the trait can effect only certain teeth.
Overgrown Tongue
(Myth)
Overgrown
(Myth)
Overgrown (Gravents) (Myth)
Click to search ML for trait[Body parts that are very clearly larger than are proportional to the character. Specific aspects will be listed in the trait's notes on each individual design]
- Can affect both arms [includes forearms and hands], both legs, torso, neck, or more specific traits such as Horns/Spikes
- Affects length or overall size
- Cannot Affect multiple large parts of the body
Unusable Limbs
(Myth)
Unusable Limbs (Gravents) (Myth)
Click to search ML for trait[Small additional limbs that have digits/joints that are unable to grab or grip objects]
- Limbs are smaller than standard sizing
- Limbs may be missing fingers, have digits varying in length, and have warped joint lengths.
- Limbs must have claws unless using arthropod host
- Limbs can be anywhere on the body, and be placed asymmetrically
- Limbs may appear as small bug legs if using arthropod host
- Each instance of the traits adds 2 pairs of unusable limbs (four total limbs)
- Cannot resemble standard Gravent limb anatomy in shape or size
- Limbs cannot hold or grip objects, and are largely vestigial
Odd-Shaped Tongue
(Myth)
Odd-Shaped Tongue (Gravents) (Myth)
Click to search ML for trait[Tongue is strangely shaped]
- Includes unnatural tapers, non-spike protrusions, natural holes, intricate shapes, and notches.
- Any tongue shape changing traits (Hydra Tongue, Spiked Tongue) can be applied to this tongue type freely without needing to use the traits.
- Tongue cannot resemble an object, hand, or creature with this trait
Object Growth
(Myth)
Second Set of Colors
(Aetherial)
Second Set of Colors (Gravents) (Aetherial)
Click to search ML for trait[Coat that can completely change all of its colors -- NOT markings]
- All markings and colors can change. Includes claws, vents, mouth, and teeth
- Creates one alternate palette
- Does not change marking shapes
- Does not affect vent wings
Shifting Markings
(Aetherial)
Shifting Markings (Gravents) (Aetherial)
Click to search ML for trait[Coat that can change its markings/patterns -- NOT colors]
- Coat changes marking shape. Examples are a blinking eye, swirls that spin, flickering flames, etc
- Must remain visually and aesthetically similar
- Transition can be at will, triggered by emotions, or constant. Transition can be smooth frames or a fade from one to another
- Does not change colors
- Markings should not move from their general location
Rainbow Shift
(Aetherial)
Rainbow Shift (Gravents) (Aetherial)
Click to search ML for trait[One marking/color can shift through any color of the rainbow]
- One marking type can shift between any color of the rainbow, and be any hue, value, or saturation
- Markings shift to the same color together
- Affects one marking that is the same color
- Cannot make markings dissapear
- Does not effect eyes, vents, or vent wings
Pattern-Shifting Eye (6-10)
(Aetherial)
Pattern-Shifting Eye (6-10) (Gravents) (Aetherial)
Click to search ML for trait[The pattern of the eye shifts. Patterns should have a similar base to avoid appearing as a completely different eye. This creates up to ten patterns total. This trait does not require the use of the Patterned Eye Trait, as it is included within this trait automatically]
Hand Tail
(Aetherial)
Hand Tail (Gravents) (Aetherial)
Click to search ML for trait[Tail ends in a hand shape, but is still flat. Prehensile]