Skire.Club Traits
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Fins (Uncommon)
Cracked (Uncommon)
Layering (Uncommon)
Click to search ML for trait [The hard body (helm and shell) has multiple layers, visibly described as overlapping enclosed pieces of the helm or shell]
Tentacles on Chest (Uncommon)
Tentacles on Torso (Uncommon)
Tentacles in Multiple Places (2) (Uncommon)
Click to search ML for trait [Tentacles can be located in multiple places (2) on the humanoid body, ie: head and tail at once. The total number of tentacles in all spots must equate to the total number of tentacles on the pod form]
Outer Beak (Uncommon)
Click to search ML for trait [Akin to an octopus beak, instead of the standard beaky teeth in the mouth, the Nautipod's beak is on the outer mouth. Creates a hard, beak-like mouth that should remain flat to the face]
Arm to Chest Webbing (Uncommon)
Hand Webbing (Uncommon)
Flat Helm (Uncommon)
Floating Body Piece (1-5) (Uncommon)
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Must be an extension from an existing part, such as an ear, horn, tail tip, fur, etc.
Must match a color that appears on the body, but may have patterning and be affected by marking traits
May be shaped as long as they appear to be a continuation of a body part
May be symmetrical or asymmetrical
Cannot resemble objects
Cannot be shapes that float around the body purely independantly
Lip Tags (Uncommon)
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Lips have protruding shapes that can be pointed, blunt, drippy, zipper-like, or akin to eyelashes
Can be droopy or more rigid
Can be any color
Can be linked or have holes
Cannot appear to come from inside the mouth
Cannot extend the entire lip
Particle Markings (Uncommon)
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Must be small
Must clearly emit from a specific marking
Can be shaped
Can be affected by marking traits. Sparkling Markings can change particles themselves into sparkles that trail off the body.
Can be any color that appears on the body
Cannot be large or mimic floating body pieces
Cannot be turned off
Metallic Markings (Rare)
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Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
Affects any color/marking on the body, as long as it does not effect the entire body
Can affect the blood, bones, and organs
Sparkling Markings (Rare)
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Can be any color, but sparkles must share hue with the base color of the markings
Can affect the particles originating from the Particle Markings trait, allowing them to be purely sparkles
Affects any color/marking on the body, as long as it does not effect the entire coat
Can affect the blood, bones, and organs
Patterned Eyes (Rare)
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Must have a clear "pupil" pattern or focal point
Symbols may be used such as exclaimation points, question marks, etc.
Words or characters that are not Caster Speak may not be used for patterns.
Opalescent Eyes (Rare)
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Eye reflects multiple colors, creating a multi-chrome look
Can affect part or all of the eye
Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
Sparkling Eyes (Rare)
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Sparkles must share hue with the base color of the markings
Can affect part or all of the eye
Sparkles cannot fall or trail from the eye
Metallic Eyes (Rare)
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Eye reflects a metallic sheen which is generally monotone, meaning highlights and shadows share general hue with the base color
Can affect part of or all of the eye
Should not make eye resemble an object
Fishy Shell (Rare)
161 results found.