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Metallic Markings(Rare)
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- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body, as long as it does not effect the entire body
- Can affect the blood, bones, and organs
Sparkling Markings(Rare)
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- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Markings trait, allowing them to be purely sparkles
- Affects any color/marking on the body, as long as it does not effect the entire coat
- Can affect the blood, bones, and organs
Patterned Eyes(Rare)
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- Must have a clear "pupil" pattern or focal point
- Symbols may be used such as exclaimation points, question marks, etc.
- Words or characters that are not Caster Speak may not be used for patterns.
Opalescent Eyes(Rare)
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- Eye reflects multiple colors, creating a multi-chrome look
- Can affect part or all of the eye
- Does not creat a gradient or tie-die look to the eye itself, rather is a sheen atop the base eye colors
Sparkling Eyes(Rare)
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- Sparkles must share hue with the base color of the markings
- Can affect part or all of the eye
- Sparkles cannot fall or trail from the eye
Metallic Eyes(Rare)
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- Eye reflects a metallic sheen which is generally monotone, meaning highlights and shadows share general hue with the base color
- Can affect part of or all of the eye
- Should not make eye resemble an object
Fishy Shell(Rare)
Split Shell(Rare)
Crescent Shell(Rare)
Twisted Cone Shell(Rare)
Corkscrew Shell(Rare)
Blanket Shell(Rare)
Polygonal Shell(Rare)
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[a shell that is considered non-organic in overall shape, having near-exclusively hard edges, sharp corners, and lacking in naturally rounded curves]
Target Eyes(Rare)
Shaped Eyeball(Rare)
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[Actual shape of eye is morphed. Unless the eye has another pupil trait, the pupil shape can match the shape of the eye]
Sword Helm(Rare)
Tall Helm(Rare)
Peaked Helm(Rare)
11-14 Tentacles(Rare)
Shaped Tentacle Tip(Rare)
36 results found.