Can be pointed, antlers, be branched, spiked, blunt, square, or rounded and cylindrical. Can also be textured with swirls, overlapping scale-like effects, and carvings.
Can be broken, notched, or cut
Can be placed anywhere on the body
Counts for all horns and spikes on the body. Can have multiple types at once
Can be engraved and affected by marking traits
Horns should not resemble objects
Cannot obscure the body or replace a body part
Crowns should not resemble horns
Can be applied via the Thorny Flower (Cannot be swapped to any other trait.)
Can be pointed, antlers, be branched, spiked, blunt, square, or rounded and cylindrical. Can also be textured with swirls, overlapping scale-like effects, and carvings.
Can be broken, notched, or cut
Can be placed anywhere on the body
Counts for all horns and spikes on the body. Can have multiple types at once
Can be engraved and affected by marking traits
Horns should not resemble objects
Cannot obscure the body or replace a body part
Can be applied via the Thorny Flower (Cannot be swapped to any other trait.)
[The hard body (helm and shell) appear rotted at the edges and is depicted with small holes that expose some of the soft body. This does not create holes all the way through the shell]
[The body (Helm, Shell, Tentacles, Soft Body) can have Plant growths such as sprouts, flowers, leaves, or grasses, attached or growing on top of it. It cannot overtake an entire body part]
Can be applied via the Ocean Growth Jar. (Can be swapped to any same-species trait the item applies.)