Traits
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Opalescent Coat (CCCats) (Myth)
[Entire design reflect multiple hues, considered opalescent or multi-chrome]
- Inlcudes Opalescent Eye, Opalescent Teeth, and Opalescent Tongue Marking without the need for additional traits
- Can be opalsecent or multi-chrome
- Affects any color/marking on the body
- Can affect the crowns, claws, blood, bones, and organs
Opalescent Coat (Crooks) (Myth)
[Entire design reflect multiple hues, considered opalescent or multi-chrome]
- Inlcudes Opalescent Eyes and Opalescent Tendrils without the need for additional traits
- Can be opalsecent or multi-chrome
- Affects any color/marking on the body
- Can affect the teeth, tongue, claws, blood, bones, and organs
Color-Changing Markings (CCCats) (Myth)
[Markings that change color for a total of two alternate base colors]
- Markings can change from one color to another, for a total of two different color versions
- Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
- Can change color due to mood, willpower, choice, or otherwise
- Can effect teeth
- Cannot effect markings on top of the base markings
- Does not effect Eye and Tongue
- Cannot be stacked
Color-Changing Coat (CCCats) (Myth)
[Base coat that changes color for a total of two alternate base colors]
- Base coat can change from one color to another, for a total of two different color versions
- Base coat is considered the color that all other markings are on top of
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Cannot be stacked
Metallic Coat (CCCats) (Myth)
[Entire design has a metallic and shiny sheen]
- Inlcudes Metallic Eye, Metallic Teeth, and Metallic Tongue Marking without the need for additional traits
- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body
- Can affect the crowns, claws, blood, bones, and organs
- Body should not be confused for robotic
Metallic Coat (Crooks) (Myth)
[Entire design has a metallic and shiny sheen]
- Inlcudes Metallic Eyes and Metallic Tendrils without the need for additional traits
- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body
- Can affect the teeth, tongue, claws, blood, bones, and organs
- Body should not be confused for robotic
Metallic Coat (Gravents) (Myth)
[Entire design has a metallic and shiny sheen]
- Inlcudes Metallic Eyes without the need for additional traits
- Can be any color, but reflections are generally monotone, meaning highlights and shadows share general hue with the base color
- Affects any color/marking on the body
- Can affect the claws, blood, bones, and organs
- Body should not be confused for robotic
Glowing Coat (CCCats) (Myth)
[Entire design glows and emits light]
- Incudes Glowing Eye and Glowing Teeth, and Glowing Tongue Marking without the need for additional traits
- Can be any color, but glow must share hue with the base color of the markings
- Affects any color/marking on the body
- Can affect the crowns, claws, blood, bones, and organs
Glowing Coat (Crooks) (Myth)
[Entire design glows and emits light]
- Includes Glowing Eyes and Glowing Tendrils without the need for additional traits
- Can be any color, but glow must share hue with the base color of the markings
- Affects any color/marking on the body
- Can affect the teeth, tongue, claws, blood, bones, and organs
Glowing Coat (Gravents) (Myth)
[Entire design glows and emits light]
- Includes Glowing Eyes without the need for additional traits
- Can be any color, but glow must share hue with the base color of the markings
- Affects any color/marking on the body
- Can affect the claws, blood, bones, and organs
Sparkling Coat (CCCats) (Myth)
[Entire design that sparkles and reflects light akin to glitter]
- Inlcudes Sparkling Eye, Sparkling Teeth, and Sparkling Tongue Marking without the need for additional traits
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Crown or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body
- Can affect the crowns, claws, blood, bones, and organs
Sparkling Coat (Crooks) (Myth)
[Entire design that sparkles and reflects light akin to glitter]
- Inlcudes Sparkling Eyes and Sparkling Tendrils without the need for additional traits
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Tendrils or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body
- Can affect the teeth, tongue, claws, blood, bones, and organs
Sparkling Coat (Gravents) (Myth)
[Entire design that sparkles and reflects light akin to glitter]
- Inlcudes Sparkling Eyes without the need for additional traits
- Can be any color, but sparkles must share hue with the base color of the markings
- Can affect the particles originating from the Particle Vent Wings or Particle Markings traits, allowing them to be purely sparkles
- Affects any color/marking on the body
- Can affect the claws, blood, bones, and organs
Color-Changing Markings (Crooks) (Myth)
[Markings that change color for a total of two alternate base colors]
- Markings can change from one color to another, for a total of two different color versions
- Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Does not effect eyes
- Cannot be stacked
Color-Changing Markings (Gravents) (Myth)
[Markings that change color for a total of two alternate base colors]
- Markings can change from one color to another, for a total of two different color versions
- Can only be applied to a defined marking, meaning it should not usually apply to pure gradients or base color
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Does not effect Vents or Vent Wings
- Cannot be stacked
Color-Changing Coat (Crooks) (Myth)
[Base coat that changes color for a total of two alternate base colors]
- Base coat can change from one color to another, for a total of two different color versions
- Base coat is considered the color that all other markings are on top of
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Cannot be stacked
Color-Changing Coat (Gravents) (Myth)
[Base coat that changes color for a total of two alternate base colors]
- Base coat can change from one color to another, for a total of two different color versions
- Base coat is considered the color that all other markings are on top of
- Can change color due to mood, willpower, choice, or otherwise
- Cannot effect markings on top of the base markings
- Cannot be stacked
Multiple Ears (7-10) (CCCats) (Myth)
[7 to 10 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Multiple Ears (7-10) (Crooks) (Myth)
[7 to 10 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
Multiple Ears (7-10) (Gravents) (Myth)
[7 to 10 ears placed on the head]
- Can be placed symmetrically or asymmetrically
- Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears