Traits

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5-7 Crownspikes

5-7 Crownspikes (Uncommon)

Category: Crowns
Species: CCCats

[5-7 crownspikes total]

  • Counts for the total crowns across all parts of the body
  •  
Thick Crown

Thick Crown (Uncommon)

Category: Crowns
Species: CCCats

[Crown is thick at the base]

  • Crown is thick at the base where it connects to the body
  • This trait is not needed if the base remains thin
  • Crowns should not resemble spikes or objects too heavily, and must still be readable as a crown

Minimum Thickness

Short Crown

Short Crown (Uncommon)

Category: Crowns
Species: CCCats

[Crown is shorter than usual]

  • Crown is usually shorter than the length of the head
  • Can have both long and short crowns simultaneously
  •  
maximum length
Particle Crown

Particle Crown (Uncommon)

Category: Crowns
Species: CCCats

[Non-elemental and glitter-like effects fall or hover around the crown]

  • Can be shaped
  • Should remain focused around the crowns and not float too far away.
  • Particles can spawn and dissipate with time or float in a cloud around the crowns
  • Can be affected by marking types. With Sparkling Markings the particles themselves may be sparkles.
  • Effects cannot be elemental
  • Cannot be turned off
15-image.pngCan be applied via the Feather Duster.
(Can be swapped to any same-species trait the item applies.)
Dangling Crownspikes

Dangling Crownspikes (Uncommon)

Category: Crowns
Species: CCCats

[Crowns that act like string and hang rather than stand upright]

  • Can affect the entire crown or part of a crownspike
  • Crowns may still be wiggly or point down without the use of this trait
  •  
Split Tail (1)

Split Tail (1) (CCCats) (Uncommon)

Category: Tails
Species: CCCats

[The tail is split once above the halfway mark]

  •  Traits that affect tail tips may apply to all tail tips present
  • Counted by number of splits present in the tail
  • Counts TOTAL splits across all tails
  • Cannot split more than halfway down the tail
Split Tail (2-5)

Split Tail (2-5) (Crooks) (Uncommon)

Category: Tails
Species: Crooks

[Tail splits up to 5 times]

  • Up to 5 splits
  • Traits that affect tail tips may apply to all tail tips present
  • Counted by number of splits present in the tail
  • Splits can begin at different parts of the tail but cannot be more than half of the tail length
  • Splits can merge back together. The split and merged end count as a total of 2 splits
  • Counts TOTAL splits across all tails
  • Cannot split more than halfway down the tail
Shaped Tail Tip

Shaped Tail Tip (CCCats) (Uncommon)

Category: Tails
Species: CCCats

[The tip of the tail can take simple, flat forms such as a heart, star, circle, or club]

  • Shapes should be simple, flat forms, or simple 3D forms.
  • Shapes can be hearts, stars, circles, squares, simple lightning bolts, rings or have a small bit of dimension with spheres or cubes
  • Can be solid shapes or have holes
  • Cannot be overly complex or resemble a specific object.

98-image.pngCan be applied via the Shaped Crullers (Can be swapped to Spaded Tail for CCCats.)
Shaped Tail Tip

Shaped Tail Tip (Crooks) (Uncommon)

Category: Tails
Species: Crooks

[The tip of the tail can take simple, flat forms such as a heart, star, circle, or club]

  • Shapes should be simple, flat forms, or simple 3D forms.
  • Shapes can be hearts, stars, circles, squares, simple lightning bolts, rings or have a small bit of dimension with spheres or cubes
  • Can be solid shapes or have holes
  • Cannot be overly complex or resemble a specific object.

98-image.pngCan be applied via the Shaped Crullers (Cannot be swapped to any other trait.)
Short Tail

Short Tail (CCCats) (Uncommon)

Category: Tails
Species: CCCats

[Tail that is short in length compared to the body]

  • Tail can be as small as a nub, or just generally short in length.
  • May be combined with tail shapes and traits
  • Other traits cannot be used to appear as though the tail has been replaced, such as using Object Tail Tip to appear as though the entire tail is an object.
Short Tail

Short Tail (Crooks) (Uncommon)

Category: Tails
Species: Crooks

[Tail that is short in length compared to the body]

  • Tail can be as small as a nub, or just generally short in length.
  • May be combined with tail shapes and traits
  • Other traits cannot be used to appear as though the tail has been replaced, such as using Object Tail Tip to appear as though the entire tail is an object.
Spaded Tail

Spaded Tail (Uncommon)

Category: Tails
Species: CCCats

[The tail ends in a small spade, heart, diamond, or triangle shape]

  • Tail can be a general heart, triangle, or diamond shape
  • Can be complex in shape, have small prongs or protrusions, be hollow, solid, or just simple as long as they resemble one of the key spade shapes
  • Spikes or spines on the spade should not trail onto the tail unless using horns/spikes in conjunction

98-image.pngCan be applied via the Shaped Crullers (Can be swapped to Shaped Tail for CCCats.)
Multiple Tails (4-5)

Multiple Tails (4-5) (Crooks) (Uncommon)

Category: Tails
Species: Crooks

[Multiple tails located in standard tail placement]

  • Can be any number of tails between 4 or 5
  • Must be placed in standard tail location
  • Tails do not need to be the same
  • Tails may be affected by all tail traits, and require only one trait to cover all tails
  •  
Royal Tail Strands

Royal Tail Strands (Uncommon)

Category: Tails
Species: Gravents

[Additional flat strands of the tail that are simple and generally longer than the rest of the tail]

6-image.pngCan be applied via the Silky Brush.
(Can be swapped to other same-species traits the item applies.)
Fan Tail

Fan Tail (Uncommon)

Category: Tails
Species: Gravents

[A wide tail that is wider than it is long]

Opalescent Markings

Opalescent Markings (Nautipods) (Uncommon)

Category: Body
Species: Nautipods

[Markings that reflect multiple hues, considered opalescent or multi-chrome]

  • Can be any color, and reflections are multi-hue, meaning highlights and shadows may reflect hues different to the base. Base color should still be somewhat clear
  • Can be opalescent or multi-chrome
  • Affects any color/marking on the body, as long as it does not effect the entire coat
  • Can affect the blood, bones, and organs
  • Does not effect Tendrils
87-image.pngCan be applied via the Clutched Opal Pearl.
(Can be swapped to any same-species trait the item applies.)
Floating Body Piece (1-5)

Floating Body Piece (1-5) (CCCats) (Uncommon)

Category: Body
Species: CCCats

[Small, shaped object floating separately from the body]

  • Must be an extension from an existing part, such as an ear, horn, tail tip, fur, etc.
  • Must match a color that appears on the body, but may have patterning and be affected by marking traits
  • May be shaped as long as they appear to be a continuation of a body part
  • May be symmetrical or asymmetrical
  • Cannot resemble objects
  • Cannot be shapes that float around the body purely independantly
104-image.pngCan be applied via the Miniature Bubble Motes
(Can be swapped to any same-species trait the item applies.)
Raptor Claw

Raptor Claw (CCCats) (Uncommon)

Category: Body
Species: CCCats

[One extra large or abnormally long curved claw present on a hand or foot]

  • Affects one claw per limb. Can affect one, multiple, or all limbs. Can affect a digit of your choice
  • Can affect hand tails
  • Can be long, thick, and curled
  • May be symmetrical or asymmetrical in limb placement, and does not have to be the same finger per limb. 
  •  

Individual_RaptorClaw.png

7-image.pngCan be applied via the Tacky Laquer.
(May be swapped to other same-species traits the item applies.)
Raptor Claw

Raptor Claw (Crooks) (Uncommon)

Category: Body
Species: Crooks

[One extra large or abnormally long curved claw present on a hand or foot]

  • Affects one claw per limb. Can affect one, multiple, or all limbs. Can affect a digit of your choice
  • Can affect hand tails
  • Can be long, thick, and curled
  • May be symmetrical or asymmetrical in limb placement, and does not have to be the same finger per limb. 
  •  
  • If applied to a design via the Tacky Lacquer item, this trait cannot be swapped to any other trait.

7-image.pngCan be applied via the Tacky Laquer.
(May be swapped to other same-species traits the item applies.)
Spade Claws

Spade Claws (CCCats) (Uncommon)

Category: Body
Species: CCCats

[Claws have an extra spike facing backwards, appearing double ended]

  • Can apply to all claws or just specific claws
  • Cannot appear as "armor-like" coverings on the claw

7-image.pngCan be applied via the Tacky Laquer.
(May be swapped to other same-species traits the item applies.)
157 results found.