Traits

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Common Ears (CCCats)

Common Ears (CCCats) (Common)

Category: Ears
Species: CCCats

[This includes all Common Traits for CCCat Ears. They do NOT need to be listed at all when uploading a design, and are strictly informational. You may use as many as you’d like while designing a MYO]

  • Fluffy Ears
  • Furless Ears
  • Bent Ears
  • Oddly Shaped Ears - [Ears may have odd shapes, holes, and different lengths. Odd ear shapes must clearly be part of the ear]
  • Mismatched Ears - [Ears may be asymmetrical]

Droopy Ears

Droopy Ears (CCCats) (Uncommon)

Category: Ears
Species: CCCats

[Ears that dangle downwards]

  • Ears flop over at the base
  • Ear themselves can be floppy and soft
  • Ears may point downward without this trait
  • Button ears do not require the use of this trait, as it only affects the base.
Droopy Ears

Droopy Ears (Gravents) (Uncommon)

Category: Ears
Species: Gravents

This trait is Common for Crooks

[Ears that are droopy or floppy at the base]

Multiple Ears (3-4)

Multiple Ears (3-4) (CCCats) (Uncommon)

Category: Ears
Species: CCCats

[3 to 4 ears placed on the head]

  • Can be placed symmetrically or asymmetrically
  • Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
84-image.pngCan be applied via the Multi-Ravioli.
(Can be swapped to any same-species trait the item applies.)
Multiple Ears (3-4)

Multiple Ears (3-4) (Crooks) (Uncommon)

Category: Ears
Species: Crooks

[3 to 4 ears placed on the head]

  • Can be placed symmetrically or asymmetrically
  • Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
84-image.pngCan be applied via the Multi-Ravioli.
(Can be swapped to any same-species trait the item applies.)
Multiple Ears (3-4)

Multiple Ears (3-4) (Gravents) (Uncommon)

Category: Ears
Species: Gravents

[3 to 4 ears placed on the head]

  • Can be placed symmetrically or asymmetrically
  • Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
84-image.pngCan be applied via the Multi-Ravioli.
(Can be swapped to any same-species trait the item applies.)
Multiple Ears (5-6)

Multiple Ears (5-6) (CCCats) (Rare)

Category: Ears
Species: CCCats

[5 to 6 ears placed on the head]

  • Can be placed symmetrically or asymmetrically
  • Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
85-image.pngCan be applied via the Sound Spaghetti.
(Can be swapped to any same-species trait the item applies.)
Multiple Ears (5-6)

Multiple Ears (5-6) (Crooks) (Rare)

Category: Ears
Species: Crooks

[5 to 6 ears placed on the head]

  • Can be placed symmetrically or asymmetrically
  • Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
85-image.pngCan be applied via the Sound Spaghetti.
(Can be swapped to any same-species trait the item applies.)
Multiple Ears (5-6)

Multiple Ears (5-6) (Gravents) (Rare)

Category: Ears
Species: Gravents

[5 to 6 ears placed on the head]

  • Can be placed symmetrically or asymmetrically
  • Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
85-image.pngCan be applied via the Sound Spaghetti.
(Can be swapped to any same-species trait the item applies.)
Multiple Ears (7-10)

Multiple Ears (7-10) (CCCats) (Myth)

Category: Ears
Species: CCCats

[7 to 10 ears placed on the head]

  • Can be placed symmetrically or asymmetrically
  • Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
86-image.pngCan be applied via the Static Stuffed Shells.
(Can be swapped to any same-species trait the item applies.)
Multiple Ears (7-10)

Multiple Ears (7-10) (Crooks) (Myth)

Category: Ears
Species: Crooks

[7 to 10 ears placed on the head]

  • Can be placed symmetrically or asymmetrically
  • Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
86-image.pngCan be applied via the Static Stuffed Shells.
(Can be swapped to any same-species trait the item applies.)
Multiple Ears (7-10)

Multiple Ears (7-10) (Gravents) (Myth)

Category: Ears
Species: Gravents

[7 to 10 ears placed on the head]

  • Can be placed symmetrically or asymmetrically
  • Cannot be placed anywhere that an ear would not naturally be, but can go to a degree down the jaw/head to account for multiple ears
86-image.pngCan be applied via the Static Stuffed Shells.
(Can be swapped to any same-species trait the item applies.)
Linked Ears

Linked Ears (CCCats) (Rare)

Category: Ears
Species: CCCats

[Ears that are merged together above the base]

  • Can be linked by strips or at different points in the ear's shape
  • Cannot be merged at the base
71-image.pngCan be applied via the Spicy Skillet Links.
(Can be swapped to any same-species trait the item applies.)
Linked Ears

Linked Ears (Crooks) (Rare)

Category: Ears
Species: Crooks

[Ears that are merged together above the base]

  • Can be linked by strips or at different points in the ear's shape
  • Cannot be merged at the base
71-image.pngCan be applied via the Spicy Skillet Links.
(Can be swapped to any same-species trait the item applies.)
Linked Ears

Linked Ears (Gravents) (Rare)

Category: Ears
Species: Gravents

[Ears that are merged together above the base]

  • Can be linked by strips or at different points in the ear's shape
  • Cannot be merged at the base
71-image.pngCan be applied via the Spicy Skillet Links.
(Can be swapped to any same-species trait the item applies.)
Overgrown Ears

Overgrown Ears (Myth)

Category: Ears
Species: CCCats

[Ears that are very clearly larger than are proportional to the character]

  • Can affect one part of the ear or the entire ear
  •  
10-image.pngCan be applied via the Overgrowth Elixir.
(Can be swapped to any same-species trait the item applies.)
Overgrown Ears

Overgrown Ears (Crooks) (Myth)

Category: Ears
Species: Crooks

[Ears that are very clearly larger than are proportional to the character]

  • Can affect one part of the ear or the entire ear
  •  
10-image.pngCan be applied via the Overgrowth Elixir.
(Can be swapped to any same-species trait the item applies.)
Overgrown Ears

Overgrown Ears (Gravents) (Myth)

Category: Ears
Species: Gravents

[Ears that are very clearly larger than are proportional to the character]

  • Can affect one part of the ear or the entire ear
  •  

10-image.pngCan be applied via the Overgrowth Elixir.
(Can be swapped to any same-species trait the item applies.)
Wing Ears

Wing Ears (CCCats) (Myth)

Category: Ears
Species: CCCats

[Ears are replaced with or heavily resemble wings]

  • Wing Ears can be bat ears, feathered ears, or a mix of them both
  • Grants Levitation magic.
  • Can articulate, bend, and fold up.
  • Effects all ears
  • Cannot be placed anywhere that would be unusual for ears (no ears on the back of head, under the jaw, on the neck, etc.)
97-image.pngCan be applied via the Winged Earrings (Cannot be swapped to any other trait.)
Wing Ears

Wing Ears (Crooks) (Myth)

Category: Ears
Species: Crooks

[Ears are replaced with or heavily resemble wings]

  • Wing Ears can be bat ears, feathered ears, or a mix of them both
  • Grants Levitation magic.
  • Can articulate, bend, and fold up.
  • Effects all ears
  • Cannot be placed anywhere that would be unusual for ears (no ears on the back of head, under the jaw, on the neck, etc.)
97-image.pngCan be applied via the Winged Earrings (Cannot be swapped to any other trait.)
28 results found.